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[INS] ins_mosul (WIP)


Majoris

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I really appreciated all the constructive feedback and comments for ins_buhriz, so I decided to post WIP screenshots of my newest project for Insurgency.

The map is named ins_mosul, it's a traditional urban multiplayer map based in the northern Iraqi city. I always jot down a short list of goals for my projects, so these should give you an idea what I'm going for. :)

- Dense residential neighborhood consisting of narrow alleys and streets

- Subway and sewer system connecting major chokepoints

- 3 and 4 story apartment buildings, with overlapping fields of fire across streets

- An enjoyable nighttime environment; more brightly lit, with cooler shades of ambient light

insmosul0019jv2.jpg

insmosul0021pi0.jpg

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Thanks :)

I've worked on changing up building heights a little for the sake of aesthetics, but in real life most residential neighborhoods in northern Iraq are the exact same way; it's like a huge rectangular block, with the front face segments entirely different, while the building height is uniform. Point well made though, hopefully you'll like the new media I'll be posting soon.

And yeah, I'm trying to change up my portfolio a good bit with urban stuff. ;)

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  • 3 weeks later...

in real life most residential neighborhoods in northern Iraq are the exact same way; it's like a huge rectangular block, with the front face segments entirely different, while the building height is uniform. Point well made though, hopefully you'll like the new media I'll be posting soon.

Ironically, sometimes what actually IS real doesn't translate well to games. Building uniformity can make things look too simple and goldsource-like. Your most recent shot is much more visually interesting.

Your work certainly reflects your insight and experience, I think there's a bit of room for creative license as shown in the latest shot though. Nice one.

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