dux Posted October 28, 2008 Report Share Posted October 28, 2008 Why is this fantastic game mode ignored by so many developers? The first thing I do when I see a new game is ask myself "Does it have coop?" There are some developers finally recognizing this and releasing it with the games. Left 4 Dead for example. But I could make a list as long as my arm about which games would have benefited from it so greatly, but was never added. And that really irritates me as I and a lot of my friends LOVE coop games. However I've seen forum posts about someone asking about good coop games and he gets replies of "Counter-Strike is coop". Doom 3 PC now has a coop mod and me and my friend play it to death. yet the xbox version had two player coop as standard. Why? System Shock 2, the last great coop game had it patched in because people asked for it. Why can't that be done today, still? Coop is wanted on many, many g ames but it's never added on some basis that it's "Too hard". True, I can see it being tough with Stalker for example but that doesn't excuse the other less complex games. Is it just plan lazyness on developers behalf or the Publishers not allowing them time to add it in as they don't see it as a feasible addition with their budget? Quote Link to comment Share on other sites More sharing options...
Erratic Posted October 28, 2008 Report Share Posted October 28, 2008 It moved to console gaming. And took the ice cube trays with it. Quote Link to comment Share on other sites More sharing options...
-HP- Posted October 28, 2008 Report Share Posted October 28, 2008 Remember Streets of Rage, and Golden Axe? Ahh.. those were the days... Quote Link to comment Share on other sites More sharing options...
Erratic Posted October 28, 2008 Report Share Posted October 28, 2008 ":36ntr38e]Remember Streets of Rage, and Golden Axe? Don't make me cry. And you forgot River City Ransom. Quote Link to comment Share on other sites More sharing options...
Zacker Posted October 28, 2008 Report Share Posted October 28, 2008 Why? System Shock 2, the last great coop game had it patched in because people asked for it. Why can't that be done today, still? Coop is wanted on many, many g ames but it's never added on some basis that it's "Too hard". True, I can see it being tough with Stalker for example but that doesn't excuse the other less complex games. Is it just plan lazyness on developers behalf or the Publishers not allowing them time to add it in as they don't see it as a feasible addition with their budget? Implementing COOP to an existing game is by no means an easy task, even with fully working SP, MP and splitscreen already! There is an a lot more coding to be done than you might expect. I know this as I experienced it firsthand with Kane & Lynch, which I worked on the DLC for. COOP was a highly requested feature, but it did not get in as it would probably have doubled the dev time on the patch/DLC. Think of e.g. the thousands of characters running around on some K&L levels, how would you synchronize those over network? This is just not possible without insane amounts of bandwidth. Quote Link to comment Share on other sites More sharing options...
e-freak Posted October 28, 2008 Report Share Posted October 28, 2008 it's still fun playing Sven Coop at lans but it wasn't the kind of coop you played seriously. was fun though to play africa corps over and over again and show every noob what button he's gotta press. looking forward for l4D esp since alot of people at uni are going to get it too Quote Link to comment Share on other sites More sharing options...
st0lve Posted October 28, 2008 Report Share Posted October 28, 2008 All console shooters should have coop. /thread Quote Link to comment Share on other sites More sharing options...
Pericolos0 Posted October 28, 2008 Report Share Posted October 28, 2008 a lot of games coming out these days have coop really, especially on the consoles =). Quote Link to comment Share on other sites More sharing options...
Low Posted October 28, 2008 Report Share Posted October 28, 2008 ":28tr5ud1]Remember Streets of Rage, and Golden Axe? Played streets of rage to death with my brother and friends, back when we had sega game gear, hah... I miss that game... Quote Link to comment Share on other sites More sharing options...
Sentura Posted October 28, 2008 Report Share Posted October 28, 2008 in the bar i work in, we have an arcade machine with just about 20 different arcade titles from that time, including golden axe and final fight (mayor haggar is the fucking shit). we relive nostalgia every friday night. i still prefer games where good skill and timing can beat the opponent though (see: puzzle fighter). coop is overrated. Quote Link to comment Share on other sites More sharing options...
Erratic Posted October 28, 2008 Report Share Posted October 28, 2008 in the bar i work in, we have an arcade machine with just about 20 different arcade titles from that time, including golden axe and final fight That sounds pretty awesome. I miss arcades. Quote Link to comment Share on other sites More sharing options...
-HP- Posted October 28, 2008 Report Share Posted October 28, 2008 Get yourself a PSP and put a custom firmware on it! You can emulate all the classics on PSP, from SNES games, Sega Mega Drive (genesis), Neo-Geo, etc! And since the display is small, it doenst 'hurt' too much playing this old games! I replayed one of my favourit mega drive games on my PSP a few months back, all the sonics, shinobi, streets of rage, golden axe, earthworld jim, etc! Man, those games still kick some serious ass! PS. Sorry for the OT! Quote Link to comment Share on other sites More sharing options...
Taylor Posted October 29, 2008 Report Share Posted October 29, 2008 Heh, I played Streets of Rage 2 with a friend on a trip down to london via custom PSP firmware last week. It was like I was 10 years old again, the magic never dies! Quote Link to comment Share on other sites More sharing options...
JohnC Posted October 29, 2008 Report Share Posted October 29, 2008 Fighting Force on the PlayStation. My god, what a beat-em-up. Astonishing mix of frustration and fun. But there's lots of co-op games planned for the future. Quote Link to comment Share on other sites More sharing options...
mjens Posted November 1, 2008 Report Share Posted November 1, 2008 As Zacker said Coop Mode is very hard to add. If there's a trigger on a level that is checking a distance between player and some other thing, what to do when there's two players. Yes - check distance for both of them. That's x2 of work to do. Another example is splitscreen. When engine works fine on one screen there might be problem rendering another field of view of second player. Games like GOW was made for Coop, levels where planned great just to have fun on two player coop. In open space levels there's a lot of problems with setting position of player and good action spawning that won't look stupid so first of all: games with engine that can support it and games that are planned to be coop might give a good gameplay Quote Link to comment Share on other sites More sharing options...
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