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Posted

Never understood what was so great about the first one :(, athmosphere was very cool but i got bored with it very fast. This looks exactly like the first bioshock to me :???::???::???:

ditto :o

i never understood what people saw in halo or resistance or gears of war... at least bioshock's immersion factor is higher than those games..

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Posted

Never understood what was so great about the first one :(, athmosphere was very cool but i got bored with it very fast. This looks exactly like the first bioshock to me :???::???::???:

ditto :o

i never understood what people saw in halo or resistance or gears of war... at least bioshock's immersion factor is higher than those games..

Not really much different except bioshock was boring compared.

Posted

Never understood what was so great about the first one :(, athmosphere was very cool but i got bored with it very fast. This looks exactly like the first bioshock to me :???::???::???:

ditto :o

i never understood what people saw in halo or resistance or gears of war... at least bioshock's immersion factor is higher than those games..

i disagree. I think they portray a war pretty good in those games... which is the whole point of its immersion factor. I found those types of fps's way more immersing. Im not a huuuge fan of corridor horror shooters tho \:

Posted

Never understood what was so great about the first one :(, athmosphere was very cool but i got bored with it very fast. This looks exactly like the first bioshock to me :???::???::???:

ditto :o

i never understood what people saw in halo or resistance or gears of war... at least bioshock's immersion factor is higher than those games..

i disagree. I think they portray a war pretty good in those games... which is the whole point of its immersion factor. I found those types of fps's way more immersing. Im not a huuuge fan of corridor horror shooters tho \:

i never really noticed the horror in bioshock. sure i got startled once, but it's nothing like the brooding terror of s.t.a.l.k.e.r at all.

Posted

Not really... It's just that bioshock is pretty much a love or hate game.

Everyone digs the art, but it appears some people gets tired of the gameplay after a while.

Posted

":15tn0gdv]Not really... It's just that bioshock is pretty much a love or hate game.

Everyone digs the art, but it appears some people gets tired of the gameplay after a while.

That would be me.

I had the same, I loved running around in the maps and looking at the environments but I just stopped playing after about 4 hours because the combat bored me...

Posted

that's the thing really, the game isn't about the combat as much as it is about the rpg part really. i loved the ability to modify your weaponry and based on how much ammo you had, you would choose when to wage battle against big daddies. i can understand this is too much of a challenge for people who love killzone et all...

Posted

Bioshock is probably one of my favourite first 1-3 hours of a game ever though. The opening and the decent to rapture was great, and learning all the mechanics through this period was exciting. But after those first few hours the game seemed to run out of new things to throw at you, apart from new environments to effectively do the same thing as the last one in. I kept playing because i found the world engaging, i jsut don't think the actual game play didn't update itself as well as the environment art. That being said, Bioshock is still one of the few games I've managed to finish almost in one go without a break in between, somethign kept pulling me back to it. I jsut don't think I'm ready to do it all over again, unless number 2 offers some significant new game play features. Bioshock is still one of my favourite games just for the world it's created within. Same with STALKER really, gameplay wise it stagnates pretty quickly, but it's the environment that carries me through those games. Better than games like Far Cry 2, where both the gameplay (which isn't even as complex to begin with) AND the art just repeat themselves.

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