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Posted

Hey guys!

Here is my singleplayer map I made for Citizen-132.

The map is suppose to be a prison, and some corridors.

It is very large, so I haven't really spent any time on going over the brushwork/textures or added any details.

Give me criticism as you like.

Prison12.jpg

Prison01.jpg

Prison02.jpg

Prison03.jpg

Prison04.jpg

Prison05.jpg

Prison11.jpg

Prison07.jpg

Prison08.jpg

Prison09.jpg

Prison10.jpg

Prison06.jpg

Posted

Some of the areas feel like they lack purpose. There is no specific detail that stands out which makes it look generic and deatmatchy. Overall it looks good but doesn't feel special or give you a sense of realism in terms of defined structure and layout.

I'm sure you'll add detail that will give it some more purpose though.

Posted

if you're going to use farcry you HAVE to put water somewhere. water is the make or break factor in farcry....god knows i hated the levels where there were no water.

Eh..Farcry is only good because the WATER. and nothing more.. :oops:

Posted

if you're going to use farcry you HAVE to put water somewhere. water is the make or break factor in farcry....god knows i hated the levels where there were no water.

Eh..Farcry is only good because the WATER. and nothing more.. :oops:

:roll:

Anyway, judging from the screens it's looking nice. More detail and less glows would be good but you know that already. My only advise is that you might gonna run into serious performance trouble if you don't place lights carefully. You can have thousands of polygons in farcry interiors but the placement of lights should be considered when laying out the architecture.

Posted

Yes I noticed that you have to be very carefull how you place the VIS areas. Actually I had to make all the lights into static because othervise I would get 1 fps or so.

Also if you want to have a playable map, you cant make the layout like I have done. Sucks.

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