omega322 Posted August 29, 2008 Report Share Posted August 29, 2008 I forget his name but a current level designer recently posted in his blog how he prepares to make a level before hand. One of those ways is collecting various concept art designs and later going back to them for insperation, I thought I would try and follow suit, I have been working with hammer for roughly a year+ and want to know what you think I should add/remove. If there are any tutorials on things you think I should learn, point them out for me, that would be awesome. Quote Link to comment Share on other sites More sharing options...
Belgarion Posted September 1, 2008 Report Share Posted September 1, 2008 Compile it first so we can see it in-game. Hammer shots are... eh. You'll get a much better response from compiled screens. Quote Link to comment Share on other sites More sharing options...
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