KIIIA Posted October 24, 2004 Report Posted October 24, 2004 Yeah , some impressions of my new Q3 project. When it`s finished , it will be a medium sized DM & Tourney map. The map uses Cellshading , a technic known from XIII. If you got a name for the map , let me know , i`m outta ideas in that question But enough talking , screens: - - - - Quote
OL Posted October 24, 2004 Report Posted October 24, 2004 that big thing in the last pic doesnt match, but i really like the style you should work more on getting black edges on all your corners to really hit the cellshading style home Quote
JynxDaddy Posted October 24, 2004 Report Posted October 24, 2004 super cool!!! I agree with ol though~ Quote
Fletch Posted October 24, 2004 Report Posted October 24, 2004 need more black accent pieces on edges for the complete feel Quote
Taylor Swift Posted October 24, 2004 Report Posted October 24, 2004 Hehe wow, great job man. About the Cell-Shaded textures gives the map a really go - go! feeling I really want to play this map because it's cool. And very Advanced Architecture. Quote
Fullauto Posted October 24, 2004 Report Posted October 24, 2004 It's really nice looking, but OL's right about the last pic been at odds with the rest of the map. Quote
st0lve Posted October 24, 2004 Report Posted October 24, 2004 much loef to evil lairs ecel textures Quote
EjrulF Posted October 24, 2004 Report Posted October 24, 2004 looks neat, the cellshading makes it special Quote
EviLTaxi Posted October 24, 2004 Report Posted October 24, 2004 yeah, the thing in the last pic looks much too realistic for the rest of the map! neat! Quote
von*ferret Posted October 24, 2004 Report Posted October 24, 2004 Looks like campaign junkie's idea and style. nice though Quote
KIIIA Posted October 24, 2004 Author Report Posted October 24, 2004 But this map from CJ is the hl-engine , isn`t it? He had to realize the Cellshading by textures , while in Q3Map2 it`s just a compile parameter to set. Anyways , i don`t think that both maps have too much in common, except the Cellshading. But his map realy rocks! hmm...while looking at the pic from CJs map a bit longer, i got doubts about this map being a HL-engine work!?? Is it HL or Q3? If it is Q3 , he did a realy great job , to give it the good old HL desert feeling! Quote
jaardsi Posted October 24, 2004 Report Posted October 24, 2004 Wow, nice pipes you got there! anyway, CJ's map is for Half-Life. Quote
Taylor Posted October 24, 2004 Report Posted October 24, 2004 I'm pretty sure Buzzybots and, y'know, all those games, beat CJ to the idea of cellshading. Quote
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