Minos Posted August 19, 2008 Report Share Posted August 19, 2008 Did any of you guys switched over to max 2009? I heard there are some new cool features in the UV editor, but I'm afraid some of my 3rd party scripts won't work on it. Any thoughts/bugs/annoyances? Quote Link to comment Share on other sites More sharing options...
Zacker Posted August 20, 2008 Report Share Posted August 20, 2008 I gave lessons in it at Game Development Camp 2008 and as usual there were second to no changes from Max 8, which is what I'm used to. Quote Link to comment Share on other sites More sharing options...
Psyshokiller Posted August 20, 2008 Report Share Posted August 20, 2008 Why don't you get the trial? I tested it for a few days just briefly. The thing is, it seems to be a bit unstable. When I loaded a large highpoly into it, it crashed quite often and unexpected under the workload (on top of a very slow perspective window), while max 2008 doesn't. Rendering is noticeable faster though (only used lighttracer). Quote Link to comment Share on other sites More sharing options...
Minos Posted August 20, 2008 Author Report Share Posted August 20, 2008 I'm currently using max8 and it's very unstable sometimes, specially when you are dealing with DX9 shaders. But yeah I'll give the trial a try =) Just wanted to hear your thoughts before. Quote Link to comment Share on other sites More sharing options...
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