Taylor Posted February 11, 2009 Report Posted February 11, 2009 Looks really good. I like PSN, it definitely goes the quality over quantity approach. If it didn't take them a good 6 months to add otherwise worldwide Capcom releases to the EU PSN store I'd be rooting for it even more. Quote
-HP- Posted April 9, 2009 Author Report Posted April 9, 2009 Hey guys. Latest screenshots released today with some environments I worked on. http://dev.undersiegegame.com/ Quote
dux Posted April 9, 2009 Report Posted April 9, 2009 Reminds me of grand ages Rome, minus the Rome part. Quote
Sentura Posted April 10, 2009 Report Posted April 10, 2009 that's pretty sweet. looking forward to see how gameplay will be. Quote
Jetsetlemming Posted April 10, 2009 Report Posted April 10, 2009 The scale and blur make it look like I'm looking at miniatures, instead of regular sized things from high up. Is that intentional? Quote
Steppenwolf Posted April 10, 2009 Report Posted April 10, 2009 The scale and blur make it look like I'm looking at miniatures, instead of regular sized things from high up. Is that intentional? Exactly my thoughts! But the game looks interesting. Quote
Buddy Posted April 10, 2009 Report Posted April 10, 2009 You can tell that HP had something to do with this since there's that 10pix frame around the pictures. Quote
madgernader Posted April 10, 2009 Report Posted April 10, 2009 That does look tight, I'm pumped to see more Quote
-HP- Posted June 4, 2009 Author Report Posted June 4, 2009 Hey lads. Check out our first trailer, and a few new screenshots in our dev diary: http://dev.undersiegegame.com/ I am happy to see this project as it is, we are a very small team, and seeing this project almost finished is a great relief! In the trailer you can see 2 themes, mountain and swamp. There's 3 more themes that were not yet shown to the public! I'm leaving Seed Studios in the end of the month, with basicaly most of the environments finished so I kind of feel I did my part in this, enjoy the shots and the vid guys. Quote
KoKo5oVaR Posted June 4, 2009 Report Posted June 4, 2009 Congrats to the art team, i love the minimalistic looks of it, and the composition of the environments works very well Quote
Zacker Posted June 4, 2009 Report Posted June 4, 2009 Looks pretty good and quite impressive taking into account the fact that it's your first bigger game, the small dev team and all that One thing however which really annoyed me was that fact that you are playing all animations such as the run animations in sync. Nobody in real life swings their sword in sync with the rest of their squad. It takes very little work to add in a bit of random offsetting and it would highly increase the overall impression and believability in the game. Quote
-HP- Posted June 9, 2009 Author Report Posted June 9, 2009 Another update, and a sneak peak of the editor that will ship with the game, and It's the editor I used to build up every level in the game. So the editor we used, will be the editor that will be available to everyone when it comes out. http://dev.undersiegegame.com/?p=124 Quote
-HP- Posted February 9, 2010 Author Report Posted February 9, 2010 Hey guys, huge bump here! New media update from Seed Studios! It's looking a bit better than it was when I left the company, the coders been working on the lighthing system, and whatnot. I worked on this project for almost 2 years, It's a very very small and talented team, when the game comes out next Spring, please, get it! Link for the gallery with shitloads of pics, but I'll post 3 in here: http://www.eurogamer.pt/gallery.php?gam ... 617#anchor Quote
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