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Posted

Looks really good. I like PSN, it definitely goes the quality over quantity approach. If it didn't take them a good 6 months to add otherwise worldwide Capcom releases to the EU PSN store I'd be rooting for it even more.

  • 1 month later...
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  • 1 month later...
Posted

Hey lads.

Check out our first trailer, and a few new screenshots in our dev diary: http://dev.undersiegegame.com/

I am happy to see this project as it is, we are a very small team, and seeing this project almost finished is a great relief! In the trailer you can see 2 themes, mountain and swamp. There's 3 more themes that were not yet shown to the public!

I'm leaving Seed Studios in the end of the month, with basicaly most of the environments finished so I kind of feel I did my part in this, enjoy the shots and the vid guys.

shot07.jpg

shot02.jpg

shot01.jpg

Posted

Looks pretty good and quite impressive taking into account the fact that it's your first bigger game, the small dev team and all that :)

One thing however which really annoyed me was that fact that you are playing all animations such as the run animations in sync. Nobody in real life swings their sword in sync with the rest of their squad. It takes very little work to add in a bit of random offsetting and it would highly increase the overall impression and believability in the game.

  • 7 months later...
Posted

Hey guys, huge bump here! :)

New media update from Seed Studios! :) It's looking a bit better than it was when I left the company, the coders been working on the lighthing system, and whatnot.

I worked on this project for almost 2 years, It's a very very small and talented team, when the game comes out next Spring, please, get it! :-D

Link for the gallery with shitloads of pics, but I'll post 3 in here:

http://www.eurogamer.pt/gallery.php?gam ... 617#anchor

Under_Siege_01.png.jpg

Under_Siege_14.png.jpg

Under_Siege_20.png.jpg

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