Jump to content

Recommended Posts

Posted

looks really noisy/grainy, Nysuatro.

and it looks like you used the photoshop texturefilter with some standard settings. the black outline doesnt do too much benefit to the texture as well, imo :/

and the colors are really dull. could be a tad more powerful, i think.

moreover i can't really tell what kind of material that grey thing is. could be concrete, metal, and so on....

i don't know, i don't like the texture overall, sry :(

Posted

Three quite basic textures I made using more photo resource, the third one took quite a bit of time working with those bricks and the grey gap between the bricks and brown part will probebly be changed. Comments / Suggestions?

texresize019ot.jpg

texresize027zp.jpg

texresize033ra.jpg

Posted

scrolltest.gif

maybe some of you wanted to use vertexcolors or vertexalpha which isnt working for you (or maybe just me) and today i found out how this fake vertexalpha works. its just 2 modulated textures. there is no seperated alphamask. i will write a short tutorial on this tomorrow.

you may use this in many situations. for example: creating cool rain effects, waterfalls, smoke or fireeffects. anywhere you would need animated textures that fade out to one side of a plane.

cya

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...