The Postman Posted May 14, 2006 Report Posted May 14, 2006 And here's the final texture: Sharpen filter, noooooooooooooo! Quote
submdl Posted May 14, 2006 Report Posted May 14, 2006 Looks good Nysuatro, but the base texture and the trim at the bottom simply do not fit together. Try changing it to... say.. a brick texture? Quote
submdl Posted May 14, 2006 Report Posted May 14, 2006 Each took about 15-20 minutes each. The left one is a clean variation, while the right is a beat up and dirtied version. Comments and constructive criticism are welcome. Quote
von*ferret Posted May 14, 2006 Report Posted May 14, 2006 nice, but you could probably push them farther. It only takes two shakes of a custom brush to get grime and dirt. Quote
submdl Posted May 14, 2006 Report Posted May 14, 2006 So add more grime and dirt, or reduce the current wear and tear? By the way, they are side-by-side images (256x512, 256x128) for comparison purposes. They aren't on one canvas. Quote
csharp Posted May 14, 2006 Report Posted May 14, 2006 hehe strange isnt it it is a bit blurry and it sure needs some color :S Quote
Meotwister Posted May 14, 2006 Report Posted May 14, 2006 submdl, nice looking stuff there. Yeah I'd say you coulda pushed them a bit farther. The money at the top looks very similar before and after. Oh and on the newspaper below, WOW that's a huge glass! Nice job otherwise Quote
submdl Posted May 14, 2006 Report Posted May 14, 2006 The money at the top looks very similar before and after. Yeah, I accidentally made the mistake of modifying the base texture quite drastically, and I hadn't realized it until afterwads, and I was too lazy to go back and fix it. Quote
Bic-B@ll Posted May 15, 2006 Report Posted May 15, 2006 so i was sitting the top of this page, and my dog jumped on my lap and started licking Nysuatro's sig Quote
PhilipK Posted May 15, 2006 Report Posted May 15, 2006 Not bad Nys, looks nice. Kinda strange that the bricks at the top ends at the middle of the brick row perhaps. Just a small update from my QuakeIV texture set: Quote
h2 Posted May 15, 2006 Report Posted May 15, 2006 Nice philip Here's a texture I did for my map that is set in India for Hostile Intent:Phoenix Rising mod. Quote
PhilipK Posted May 15, 2006 Report Posted May 15, 2006 Thx H2. And woh! that's a tall one That should look damn nice on a multi floor building. Great job h2! Quote
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