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Posted

I like the red parts on it, but I don't like the shadows, they don't add any depth so they aren't adding anything to the texture.

The other parts just don't have the same detail and quality as the red wall, they look very 'pasted on'.

Also you would prolly model most of that anyway in a game.

Keep the red and make a wall texture, then model the door~~

Posted

Yeah but that whole OMG YOU HAVE TO MODEL SMALL DETAILS stuff doesn't apply in this thread.... because, well its a textures thread so make whatever the hell you want. :)

It looks good, great first post... I'd get rid of the white splodges on the door frame and work in some more detail to the surface...cracks, dirt etc..

Posted

Meh... something is seriously wrong, but I haven't done a texture in over 6 months, so go easy on me. :P Oh, and hello everyone!

door019wt.jpg

another mayang texture :oops:

well i used that door too, so fuck it :-D now i got my own imagelib for such settings.

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