teeluu Posted January 26, 2006 Report Posted January 26, 2006 I forgot to show this texture in it's original size, there might be some things to be fixed but i'm not going back to this one anymore. Anyone can use it if you just remember to give a credit about it, tho i don't see how this could be used in any place at all :streetch: Quote
Nailed Posted January 27, 2006 Report Posted January 27, 2006 Hey h2, Would you mind giving a quick step-by-step on how you went about making this? Quote
General Vivi Posted January 27, 2006 Report Posted January 27, 2006 older shot below this was believe it or not my first successful spec map never really tried it before . Quote
PhilipK Posted January 27, 2006 Report Posted January 27, 2006 Nice elevator vivi Loojs like a luxuary hotel elevator.. And I love hotel maps Quote
D3ads Posted January 27, 2006 Report Posted January 27, 2006 this was believe it or not my first successful normal map Corrected that for you Looks cool btw. Quote
Steppenwolf Posted January 27, 2006 Report Posted January 27, 2006 Fixed this for you: Nice. Too much from the highpass filter visible tho in my opinion (greyish color tones) Quote
h2 Posted January 27, 2006 Report Posted January 27, 2006 Hey h2, Would you mind giving a quick step-by-step on how you went about making this? I did a really quick one :embarassed: link That texture looks really nice vivi, did you do the normal map with photoshop or 3d app? Quote
General Vivi Posted January 27, 2006 Report Posted January 27, 2006 this was believe it or not my first successful normal map Corrected that for you no it was right . i have done many a normal map in my day. the spec map was an alpha channel for the normal map. in essence it was my first real spec map Quote
Meotwister Posted January 27, 2006 Report Posted January 27, 2006 pwned. just kidding. I wanna show this sky I made not that its all that particularly amazing but just because I finally made my own sky. Nice job guys on your textures, except vivi. Quote
Bic-B@ll Posted January 27, 2006 Report Posted January 27, 2006 vivi that looks great, you shuld normal map the wood on the top and bottom though Quote
D3ads Posted January 27, 2006 Report Posted January 27, 2006 this was believe it or not my first successful normal map Corrected that for you no it was right . i have done many a normal map in my day. the spec map was an alpha channel for the normal map. in essence it was my first real spec map I thought a normal map was what was the bump of a texture and the specular was the shinyness?! Shows how much I know I guess Quote
von*ferret Posted January 28, 2006 Report Posted January 28, 2006 sky looks nice, a little plain but nice regardless Quote
nooba Posted January 28, 2006 Report Posted January 28, 2006 nice stuff everyone thanks for the step-by-step h2 Quote
General Vivi Posted January 28, 2006 Report Posted January 28, 2006 the specular map was an alpha channal for the normal map..... Quote
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