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Posted

Hipshot, i agree with others, the brick texture is too bumpy. I like it a lot though.

I've been working on this old texture, perhaps you guys can put me on the right track.

here

Posted

i love how you did the transition from stucco to stone at the bottom... its a nice texture. try making the texture not as greenish though.

edit: (this was in response to a post that apparently has been deleted)

Posted

to be perfectly honest I don't feel the bump&spec improves the bricks or the archway, it just makes the whole scene feel plastic. in most situations the lighting on bricks will be pretty predictable and might as well be done directly in the texture. the concrete on the other hand looks good, though it could be subtler with less depth.

h2 i like your textures a lot. maybe some shading under the broken plaster in the first one and some less aggressive darkening at the bottom of the next two?

Posted

I agree with ginsengavenger - the bumpmaps don't help the bricks. Sure, it's fancy shader technology, but I don't think it necessarily looks better because of it. While I'm sure there are brick textures that need normal maps, this doesn't seem to be one of them.

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