Jump to content

totally random texture thread


Recommended Posts

teddy is a damn tough act to follow (to say the least) but i need some pointers on how to fix the blurryness where the seams were on this:


and ideas for improvements on:


please keep in mind im using gimp for the time being (going to buy student license of photoshop cs2) so no ps specifics, just general advise/techniques would be nice

Link to comment
Share on other sites


The facial structure of the model portrays a woman with an unflattering face. If you find it hard to see that it's a female then maybe the model should be reconstructed but I for one do not have that problem.


You can see a bit clearly here that it's a zombie woman we're dealing with.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.


  • MapCore on Discord

  • Our picks

    • Post in Yanzl's Source Emporium
      Two new asset releases!

      First up is Basalt. Sadly I can't release all of the assets as some of the nature stuff is from Megascans and can't be redistributed. Also only includes the assets I've made.


      Second one is assets I've made for Pitstop. A small release that includes some road and concrete trim textures, a bunch of sponsors and some skybox buildings that might be useful.


      As always, free for non-commercial use with attribution. 
  • Create New...