dux Posted November 6, 2009 Report Posted November 6, 2009 ":202sm9ex] - Not as open ended as I had hoped. You are constantly teased with huge expansive looking areas but try and head towards it and the game kills you. What do you mean? It actually kills you in the game?! It has these big gun turrets that lock onto you and warn you if you step outside the game area. If you carry on, they shoot and kill you. Quote
Zyn Posted November 6, 2009 Report Posted November 6, 2009 ":2qds3ie8] - Not as open ended as I had hoped. You are constantly teased with huge expansive looking areas but try and head towards it and the game kills you. What do you mean? It actually kills you in the game?! Their way of limiting you to the game area. But deaths caused by the world doesn't have any penalty (as in: a chunk of your cash), compared to getting killed by enemies. We can only hope the upcoming DLC doesn't end with another stupid boss... Quote
-HP- Posted November 6, 2009 Report Posted November 6, 2009 lol, well... you got to limit the player somehow! I really like how Fallout3 did this. The world is so big you never really encounter any "invisible barrier" or colision. But I once tried to just walk in one direction and they use either very tall buildings or mountains that you can't walk. In crysis 1 there was sharks, boats with missiles and water mines, depending on the levels. In Half-Life2 there was piranhas. list goes on Quote
smoleniuch Posted May 24, 2012 Report Posted May 24, 2012 ":2mffi9hb] - Not as open ended as I had hoped. You are constantly teased with huge expansive looking areas but try and head towards it and the game kills you. What do you mean? It actually kills you in the game?! It has these big gun turrets that lock onto you and warn you if you step outside the game area. If you carry on, they shoot and kill you. Those stupid turrets are fcking anoying :embarrassed: Quote
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