Deathy Posted July 17, 2008 Report Posted July 17, 2008 Nope.. Every texture is still portable.. The difference is this line in the metal textures in portal (in the .vmt file): "%noportal" 1 Quote
Sentura Posted July 19, 2008 Report Posted July 19, 2008 false. textures with the metal property cannot be portalized. i seriously do not want a non aperture science map though, since it will be hard to teach the user/player to use which surfaces and how. it might just be a question of syntax, but still, if we're doing portal, we're doing it for the gameplay, NOT the visuals. else we might as well go for hl2ep2 or something entirely different. i reckon it's about time we have one of these. i see many good looking maps posted here almost every day, but i feel that people here (and especially YOU, artists) seem to underestimate how important good gameplay is. Environment Aritsts are not LDs anymore in most cases so this is a false statement imo. even so, if you are to make a level for a game you would want that level to be as enjoyable as possible, regardless of your given title, no? i think limiting yourself to a title is the worst thing you can do for a company; it's like you're passing your responsibility to another person who is supposed to make whatever you conjure up fun. there is a point to that you see game companies give up their employee titles in favor of a more liquid mass, where everyone has a shared responsibility for an object/level/game. also, yeah, my bad about the noportal thing. i actually thought it was built-in to the "metal" surface type. Quote
dux Posted July 19, 2008 Report Posted July 19, 2008 Are you guys still discussing this? jesus you take longer to do anything than 3d realms. Quote
Psy Posted July 19, 2008 Report Posted July 19, 2008 So is there going to be a Portal design contest or not? Quote
Seldoon182 Posted July 19, 2008 Report Posted July 19, 2008 Instead of Making a Mapping contest on a commercial game why not making a Mapping contest on free modification such as Insurgency, PVK II, ... ? Quote
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