Dranore Posted October 15, 2004 Report Posted October 15, 2004 What is the hard limit on texture memory for a HL map using Zoner's tools... the default is 4mb... but how much higher can it be set and run? Just curious. I'm playing with making a map using HL2 rez textures in HL... well less than 512x512 of course as that's the limit... but... anyways. If someone knows that'd be keen. -Dranore
OL Posted October 15, 2004 Report Posted October 15, 2004 hl1 just resizes high res textures anyway, its not gonna look like hl2
insta Posted October 15, 2004 Report Posted October 15, 2004 8mb should work just dandy. Above that, I'm not sure :E
Dranore Posted October 16, 2004 Author Report Posted October 16, 2004 hl1 just resizes high res textures anyway, its not gonna look like hl2 You'd be wrong there actually. If you match the scale it looks the same. The difference being that when it renders it cuts them up more and HL isn't so great with the higher r_speeds. It also lacks the bump/normal mapping unless your using a mod... but it is actually possible to match the look. I can post screens if you don't believe me. -Dranore
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