Taylor Posted June 26, 2008 Report Share Posted June 26, 2008 FrieChamp and Sindwiller both pointed out I was supposed to do something cool for 1,000, so it was an excuse to start work on a project I’ve wanted to do for a while, do some progress and post it up here – however it’s been about 4 weeks and I’ve managed to get very little free time to work on it, and I’m basically learning as I go (first c++ and opengl project, no libraries but SDL, etc) so it’s been slow. Very slow. I'm basically posting it just so I can start posting again So, there’s not much here. The working title is CGCA and it’ll eventually be a manic, arcade shmup. At the moment it’s temporary Cave sprites and an almost fully functional engine. Yeah... Quote Link to comment Share on other sites More sharing options...
JamesL Posted June 26, 2008 Report Share Posted June 26, 2008 Nice. I love 2D scrolling shooters me. Got an alpha for us to play? Quote Link to comment Share on other sites More sharing options...
-HP- Posted June 26, 2008 Report Share Posted June 26, 2008 Aww man, this is beauty! Wants to play!! Quote Link to comment Share on other sites More sharing options...
FrieChamp Posted June 27, 2008 Report Share Posted June 27, 2008 Haha cool Tay, I love those kind of games as long as the difficulty doesn't ramp up to Japanese hardcore nerd extents. Good that you waited a little and did something special with the 1000th post, nice little tradition Keep working on it and maybe we can all have a go at it sometime soon! Quote Link to comment Share on other sites More sharing options...
Sindwiller Posted June 28, 2008 Report Share Posted June 28, 2008 Yay Looks like a nice start^^ Quote Link to comment Share on other sites More sharing options...
Mazy Posted June 28, 2008 Report Share Posted June 28, 2008 HAS TO BE DONE BY 2000TH! Quote Link to comment Share on other sites More sharing options...
Taylor Posted June 28, 2008 Author Report Share Posted June 28, 2008 Haha cool Tay, I love those kind of games as long as the difficulty doesn't ramp up to Japanese hardcore nerd extents. Heh, well I’m certainly not going to make the next http://youtube.com/watch?v=v5gDsBZP5AQ. But I think difficulty is one of the genres attractions and a nice way to get replay value from a 30-minute or so game. I did accidentally do this though: I made a few decisions to make it like an arcade game, such as the 240x320 resolution (displayed at 480x640), but these have turned out rather lame. So I think I’m going to rethink a few things... HAS TO BE DONE BY 2000TH! Ah, shit! Quote Link to comment Share on other sites More sharing options...
Psyshokiller Posted July 2, 2008 Report Share Posted July 2, 2008 @ Hibachi Quote Link to comment Share on other sites More sharing options...
-HP- Posted July 2, 2008 Report Share Posted July 2, 2008 Hibachi, bullet fest! Quote Link to comment Share on other sites More sharing options...
Taylor Posted July 2, 2008 Author Report Share Posted July 2, 2008 Unfortunately he has a few exploitable safe spots and people are already taking him down, whereas only one person managed to No Miss his previous incarnation. They recalled the boards due to a scoring oversight and hopefully they'll fix him too. They also put the DoDonPachi Green Helicopter back in as a bonus <3 Quote Link to comment Share on other sites More sharing options...
Sentura Posted July 3, 2008 Report Share Posted July 3, 2008 bah. i want ikaruga Quote Link to comment Share on other sites More sharing options...
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