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Hourences

The Ball - Indie FPS Action/Puzzle Game

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I've finally figured out what it is that annoys me the most about unreal 3, it's the lack of anti aliasing.

Really like the first shot though.

And you can tell that Hourences is involved with this because everything is red and dark brown :-D

I believe there was recently a patch or driver update that enables you to use AA in UE3 games.

Also: Balls!

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Full Release:

Hueca takes place in a gigantic cavern with three large pyramids. Each pyramid contains several puzzles and challenges. The player travels from pyramid to pyramid using a large and ancient vehicle.

Features

# Solve the pyramids in any order and freely roam the desert.

# The introduction of a vehicle!

# Three new enemies: A giant bomb dropping bird, a cannonfodder beetle, and a big sandworm.

# Introduction of ball modifications. The ball will acts as a local low gravity field or as flashlight in certain areas of Hueca.

# The introduction of a brand new environment theme.

# A new Survival level and further improvements done to the gametype in general.

# A range of changes including new voice acting, more parts of the menu replaced, a stats system, and you are even able to save your game now!

DOWNLOAD - 395 MB

http://www.fileplanet.com/193016/190000/fileinfo/Unreal-Tournament-3---The-Ball:-Hueca

http://www.filefront.com/14391879/TheBall-Hueca.zip

This installer also includes all previous episodes!

Check out ModDB's Preview special! - http://www.moddb.com/mods/the-ball/features/the-ball-hueca-preview

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Lets start the fun :)

Much more to follow in the coming days!

splash.jpg

The Ball's Grand Finals submission for the Make Something Unreal contest is set for release on November the 10th. We are well on track, and have entered beta 1 a few days ago. Beta 2 set for thursday or friday.

This will be the final mod release of The Ball, and features two new levels. One new survival level, and one new campaign level. The campaign level offers about half an hour of gameplay in an all new environment, with an all new enemy, and a new approach on combat.

In order to start building out a community, we have also created a facebook page!

facebook.gif

http://www.facebook.com/pages/The-Ball/151208229313

And since pictures say more than a thousand words...Our team is proud to present you what we have been working on the past 2 months! Enjoy!

msugrandfinals16.jpg

msugrandfinals4.jpg

msugrandfinals10.jpg

msugrandfinals2.jpg

msugrandfinals18.jpg

msugrandfinals5.jpg

msugrandfinals8.jpg

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A stand alone demo build of The Ball is now available, operating on the very latest version of the Unreal Engine.

udk.jpg

Over the past few months we had been working with Epic Games on porting The Ball to the brand new UDK. That got released today. The Ball UDK Demo is one of the example games that showcase this new engine license from Epic Games.

http://udk.com/showcase-the-ball.html

The demo consists of two levels. One brand new survival level. And one 40 minutes long singleplay level. The singleplay level is basically a compilation level made from parts of Pehua, Oztoc, and Hueca.

http://download.udk.com/UDKInstall-TheBallDemo.exe

We hereby also announce that we will turn this project into a full and stand alone indie game, with an expectant release in spring 2010.

Interview about our plans, the UDK, and The Ball in general: http://news.bigdownload.com/2009/11/05/ ... f-the-bal/

Join us on Facebook! - http://theball.toltecstudios.com/

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We are making good progress on the full stand alone game and we recently released a new screenshot, displaying the Oztoc Mine that is currently being build. The player will travel through these mines using a small train. The Ball is transported in the back on the train, the player takes position in front of it. The ride starts easy, and then picks up the speed. Think Indiana Jones II. Along the way the player will come across a rural village, and a pyramid that never got completed.

trainball.jpg

Another thing we are currently working on is the "Tractor Ball". The Ball is able to attach itself to certain objects, and pull those around. Practical example: to gain entrance to a building you use the Tractor Ball and hook it up to big tree trunks blocking the entrance, and slowly pull those away. This feature also allows us to explain how the buildings in the world have been constructed, the Ball being their tool to move these massive blocks and trunks around. For example the under-construction pyramid mentioned above, is added exactly for that reason. We are working on adding extra depth and logic to our world.

Also we have been nominated for Fileplanet Best of 2009 - Best Mod - Please vote for us if you enjoyed our work so far! - http://www.fileplanet.com/promotions/be ... /mods.aspx

And ModDB are holding their annual MOTY awards, voting is open for that as well! - http://www.moddb.com/mods/the-ball

Next up a new trailer, and we are of course also still eagerly awaiting the MSU results of both Phase 4 and the Grand Finals.

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