Hourences Posted June 26, 2008 Report Posted June 26, 2008 Edit: All old links and media removed - see the later posts for a good view on the project's current status! A Portal style game mixed with some Indiana Jones flavor! No portals however, but loads of physics fun instead! http://www.toltecstudios.com/theball/ Quote
-HP- Posted June 26, 2008 Report Posted June 26, 2008 Finished it?! Already? Damn... I'll be sure to try this thing out today when I get home! Congrats Hourences! Quote
Hourences Posted June 26, 2008 Author Report Posted June 26, 2008 The contest runs until tomorrow so we had to release. There is a small bug with the ball sometimes messing up your collision, and the menu is very simple. Other then that it's quite polished. It's not a beta or rushed release. I made the design, all art, and the entire level minus the scripting, which RenderMonkey did, in 1.5 month part time work. The whole mod was done by just three people. The screenshots are slightly outdated, but the differences are really minor. The lamps arent as simple anymore in the final version for example. Quote
Nurb Posted June 29, 2008 Report Posted June 29, 2008 Looks like one more fun thing you can do with balls! ... ... Seems simple and fun, gonna try it out later. How long does the game take to finish on average, and will you continue working on it for phase 2, 3 and 4? Anyway, good luck in the contest! Quote
Hourences Posted June 30, 2008 Author Report Posted June 30, 2008 If you know exactly what to do, 8 minutes:P But it should take half an hour the first time. And yes we will continue. We expanded with two character artists, so the new version should be a whole lot bigger. There will also be arrow turrets, water, big boulders, and so on in the next version. And more blood and scary things like dead monkeys:) Quote
Hourences Posted September 16, 2008 Author Report Posted September 16, 2008 Bump, never had a lot of replies on this. We just won first place Best Mod, and first place Best Use Of Physics in the 1 milion dollar MakeSomethingUnreal contest phase 1. We are a month away from the release of Oztoc, part 2. In Oztoc, the player will... # Meet the ruler and guardian of the temple (shown in the screenshots, by eLuSiVe with additional help from Manti). This monstrous king will observe the player as he progresses through the level and occasionally activate traps. # Enjoy improved ball behavior and a simple but efficient hud. Also fixed was the irritating "getting stuck inside the ball" bug. # Puzzle their way through a level that will be at least three times the size of the Pehua level, and twice the complexity. # Experience a whole number of new gameplay mechanics such as water, rains of arrows, big and very hot balls that don't like you very much, and more low gravity! # Meet a bunch of "friendly" but semi dead monkeys who inhabit the temple (shown in screenshots, by Tores) Quote
e-freak Posted September 16, 2008 Report Posted September 16, 2008 looks absolutely awesome - how many times did you win MSUC btw? O_O Quote
Psy Posted September 16, 2008 Report Posted September 16, 2008 I got UT3 today so I'll definitley give this a download sometime. Quote
Nysuatro Posted September 16, 2008 Report Posted September 16, 2008 Congratz man. How many phases are there ? Quote
Minos Posted September 16, 2008 Report Posted September 16, 2008 Yup just saw it on the Epic newsletter, congrats man. Too bad krodan didn't make it, I love that map. Quote
Hourences Posted September 16, 2008 Author Report Posted September 16, 2008 There will be a CTF Krodan for phase 2, allowing me to also compete in "Best graphics in map", which should turn out well. The map will be part of the next CBP release. There are 4 phases, the 4th is in late 2009. I won a first prize with a ONS level before, first prize best gametype before with a mod I only worked on, and a lot of nominations, 3rd or 4th places, etc. with other levels. Quote
-HP- Posted September 16, 2008 Report Posted September 16, 2008 Hey mate! Then again, Hourences does it! Totally deserve it man, the mod is very well structured, with a very simple concept a great project has born! congratulations, and good luck for the next phases! Quote
aaron_da_killa Posted September 17, 2008 Report Posted September 17, 2008 Congratulations Hourences . Quote
Hourences Posted September 28, 2008 Author Report Posted September 28, 2008 Brand new ball by Tores - will replace the old ball. We just went beta. We will release within two weeks. Video later this week. Oztoc ended up being four times larger than Pehua - we expect there to be around 2 hours of singleplay gameplay right now, at a medium pace. Quote
Nurb Posted September 29, 2008 Report Posted September 29, 2008 Good idea to give some more attention to the ball seeing as it is always in focus. And impressive play time on Oztoc, you guys really haven't been lazy Quote
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