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Crysis Map ~ Operation Codename: Vulcano


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Operation Codename: Vulcano


Single Player - Intel Crysis Mapping Contest - 17/06/2008



#1 Installation

#2 Mission Briefing

#3 General Information

#4 Features

#5 Personal Note

#6 Contact



1. Make sure you have Crysis patch 1.2 installed, otherwise you wont be able to play the map.

2. Go to your Crysis game folder -> Electronic Arts -> Crytek -> Crysis -> Game -> Levels.

3. Copy the "Vulcano" folder from the downloaded file into the current game folder (Game/Levels).

4. Start Crysis

5. Open console and type in "con_restricted 0" (without "") to allow access to console commands

6. Load the map by typing in "map Vulcano" (Without "") and press Enter.

* Alternativily, you can download Crysis Launcher, a very easy to use level launcher!

Download here: Crysis Launcher 0.8 32/64 bit

-2----Mission Briefing-----------------------------------

According to our Intel, the North Koreans military have occupied this

dead volcanic island and have built a Nuclear Weapons Facility somewhere in it's core,

your orders are to find this facility, infiltrate it, and discover a way to destroy it.

We have no detailed information about the Island, you're going to be deployed as far away from

enemy sightings as possible, after that, you are free to choose your course of action,

use whichever path you can find that leads into the center of the island.

Make use of the nano-suit, and adapt to the specif conditions of this rocky terrain.

To your aid, during the night, we have deployed three resupply drops with weapons,

ammunition and gadgets, make use of them if possible or necessary.

Over and out, god speed.

-3----General Information--------------------------------

Title : Operation Codename: Vulcano

Author : Hélder Pinto aka [HP]

Home page : http://www.helderpinto.com


* Free roam on Crysis taken to another level.

A single main objective is given, It's up to you to decide which path you want to take,

and how do you want to achieve it.

* Two diferent geographic endings, depending on how the player get's to the main objective.

* A wide range of arsenal spreaded throughout the island, and three supply drops hiden on

remote locations of the island.

* Around 1h:30m to 2h average play time.

-5----Personal Notes-------------------------------------

Took me around six months to finish this map, editor learning included in that time.

Now that I'm finished with it, I only hope you're gonna have as much fun playing it as I had

developing it.

I want to thank everyone who supported me, and always were willing to give me good and useful

feeback, especialy the guys over at mapcore, and Seed Studios, the company i work at!

Without all these people, I'd never would have made it!

Beta testers and advisors:





Buddy the designer

My beloved girlfriend!

(And everyone else, who posted good c&c on my threads)


mapcore - http://forums.mapcore.net/

Crymod - http://crymod.com/portal.php

Game Artist - http://www.game-artist.net/forums/



Be careful while using custom configs when playing this map.

Simply because I tweaked the ToD, and Ambient Occlusion,

to look the best with Default Crysis settings, therefor while using

custom configs, you might get very dark results.

Although, if you want to use my Ultra High Quality Config 1.3.1,

then please, insert the following command in the console, to ease up

the overall darkness of the map:



Ultra High Quality Custom Config [Version 1.3.1]

Ultra High Quality Custom Config [Version 1.3.1]




© 2008, Hélder Pinto



Video Gameplay:











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Absolutely astonishing, HP.

I'm a detail fanatic myself, and this vulcano island really looks like it is full of life.

Grand, breathtaking and impressive in every aspect... best example of environmental design

that I have seen thus far. When I get Crysis, I'll be sure to download it first thing in the morning.



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Thank you very much guys!! :D It means a lot to me!

Btw, if you want to take a look on what people think about this map over at crymod,here's my official thread.

I'm so curious to know which maps the jury will pick to be the winners! :XD: I already played some of the other submissions, and there are some very good maps! Let's see if I win...

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