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Bruce Willis


Schmung

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some of the anatomy seems REALLY off. Good example is the arms which seem to be just stuck on the shoulders like a playmobile toy. The guy also looks totally static, the pose partially contributes to that but I think big part of it is in the anatomy too. The arms are also lacking muscular defintion in the modeling which adds to the static playmobile look the guy has

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some of the anatomy seems REALLY off. Good example is the arms which seem to be just stuck on the shoulders like a playmobile toy.

They are :oops:

Wasn't sure how musuclar to make him, Bruce isn't actually that beefy a guy, so giving him huge over defined muscles seemed a bit wrong really, plus I was trying to keep the polycount around about 1800. The pose isn't helping matters I admit, modelled it to fit over the HL skeleton in the idle pose, but I've since discovered thats the wrong thing to do.

I thing I'll plug on and finish this and use the mistakes I've made to try and make the next one better. I don't particularly want to go back and fix the modelling/unwrapping errors I've made because it would mean starting again on the skin, which is the hardest bit for me.

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