Seldoon182 Posted June 11, 2008 Report Posted June 11, 2008 I've found this video on a french website and I loved the render with ET:Quake Wars. Check: here Another video by Daniel Pohl: here
KIIIA Posted June 12, 2008 Report Posted June 12, 2008 I guess that`s a small lookout for the nearer or farer future of game engines
Psyshokiller Posted June 12, 2008 Report Posted June 12, 2008 I think raytracing could be used for better things then some fancy mirrors and accurate light. Carmack thinks about implenting raytracing in ID tech 6 it to store 3d data and basically create something along the lines of mega geometry (he even mentioned this earlyer, at the end of the Rage/ID Tech5 presentation) . Anyway here's the full interview: http://www.pcper.com/article.php?aid=532
e-freak Posted June 12, 2008 Report Posted June 12, 2008 old Daniel Pohl reprogrammed Q3 years back and we used parts of the code for our informatic-lessons at school :S Sindwiller will remember the discussions we had about it on another mapping site... ^^
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