mjens Posted May 16, 2008 Report Posted May 16, 2008 i'm looking for a plugin or tool which I could smooth part of a model with a round brush like in photoshop... is it even possible to do that in 3ds max 9? Quote
Psyshokiller Posted May 17, 2008 Report Posted May 17, 2008 Don't really get it but maybe "paint deformation" is what you're looking for. It's in the editable poly modifier. Quote
Zacker Posted May 19, 2008 Report Posted May 19, 2008 Are you talking about mesh smoothing as in subdividing it such as the meshsmooth modifier does? I don't think this feature exists in max, but could indeed be a good idea. If you are looking for just smoothing the existing polygons however, then the paint deformation relax does the job nicely. Quote
mjens Posted May 19, 2008 Author Report Posted May 19, 2008 No no. I'm looking for a tool that will decrease/increase distance between verts so the won't make sharp edges. Yes, its just a meshsmooth or turbosmooth but i want to use that feature with a brush like painting in photoshop. I want to smooth only part of the model... Quote
Sindwiller Posted May 19, 2008 Report Posted May 19, 2008 Blender has that feature. :monocle: But I'm pretty sure you don't want to touch it. Quote
Psyshokiller Posted May 20, 2008 Report Posted May 20, 2008 As soon as I've seen you replyed to this thread, I knew there must be some wicked open source solution for the problem. Quote
mjens Posted May 20, 2008 Author Report Posted May 20, 2008 found it Editable poly > select all verts form your mesh > go to 'paint deformation' in editable poly > click on 'relax' and check what's heppening with the verts then you click and move while holding distance is smoothing! I still don't know how to modify it only on X or Z axis... great succes Quote
Sindwiller Posted May 21, 2008 Report Posted May 21, 2008 As soon as I've seen you replyed to this thread, I knew there must be some wicked open source solution for the problem. Dafür stehe ich mit meinem Namen. Quote
mjens Posted May 22, 2008 Author Report Posted May 22, 2008 That's what we told you. yeah I see now - you're right so thanks a lot Quote
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