Jump to content

[UT3] Static meshes not adding/invisible

Recommended Posts

So i'm tinkering with UnrealEd watch the videos and I've got to the point of adding static meshes, have selected a mesh in the brower, right click on a surface, add actor, Add Static Mesg and it doesnt show up. Its just the XYZ axis thing, no mesh. The video tutorial says the mesh should be showing.

What the funk?

Edit: Ah....."W" hides/unhides meshes.

Link to comment
Share on other sites

  • Mapcore Supporters

    Our incredible Patreon supporters keep Mapcore's lights on. If you'd like to donate, check out our Patreon announcement.

    Note: This is brand new! The format will be tweaked and rolled out to more pages soon.

  • Create New...