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[UT3] Static meshes not adding/invisible


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So i'm tinkering with UnrealEd watch the videos and I've got to the point of adding static meshes, have selected a mesh in the brower, right click on a surface, add actor, Add Static Mesg and it doesnt show up. Its just the XYZ axis thing, no mesh. The video tutorial says the mesh should be showing.

What the funk?

Edit: Ah....."W" hides/unhides meshes.

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