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Posted

Holy shit... I'm completed blown away by Mirror's edge art direct! One of the best I've seen...

and those lightmaps... I'll be damn, aint radiosity the best thing that ever happen in our gamer lives?! :lol:

I really like the color bleeding on the lightmaps, it works so well!

Few shots I took only played half an hour or so.

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Here's some moar! I've been taking some shots for my personal ref folder, so why not share with you guys. :) enjoy

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Edit: added some more

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Posted

It looks indeed... now imagine ingame! :oops: I'm a sucker for good graphics, good art, and aesthetic beauty!

And I guess for the first time in my life, I had that weird sensation I was playing a photorealistic game! I wanna see HL3 with this quality... :o

Oh and yeah, sorry about the res, I should have shrunk it. I uploaded it with the game resolution.

Posted

started playing it and its pretty awesome for pc. Looks stunning and etc. the 2d cutscenes are gawd aweful to be added in such a fast pace game as this... i fealt it just derailed everything. While the 3d ingame cutscenes were fantastic... Why they went with the 2d cutscenes is beyond me but it was a bad choice imo.

Posted

I didn't know tunnels could look so amazing!

That section was absolutely thrilling. Easily the best combat sequence in the entire game, with the underground sewer/sniper stuff they showed at E3 and a later-level parking garage being my runner-up favorites.

It was sections like that where the combat totally worked and I felt like the biggest badass of badassery ever to be badass.

  • 3 months later...
Posted

I bought this game last weekedn on steam.... There's no doubt the game beautiful but in my opinion the tutorial never fully gives the player a grasp of the gameplay and you end up spending the whole time trying to figure it out and once you do the game is over.

I found this game more frustrating than entertaining. It was a step in the right direction, but god dammit, make it fun.

  • 12 years later...

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