Frittz Posted April 29, 2008 Report Share Posted April 29, 2008 Thanks to Furyo for his encouragement and constructive crits...this map wouldn't be what it is without his input... Some Screenshots of my Call of Duty 4 map mp_cc (Chechnyan Crisis). A lot of work has gone into making this map a little less blocky than most COD4 maps out there... Two alternate lighting versions...Dusk and Day. Should be a playtest today on a private server then going to make adjustments for a Beta... DUSK DAY Large Screenies: http://www.lux3d.com/crazy/c25.jpg http://www.lux3d.com/crazy/c24.jpg This video was done a lil while back for Shites and Giggles... YOUTUBE: VEOH: Forgive the advertising on their site... http://www.veoh.com/videos/v7077027sKrMFqgk Quote Link to comment Share on other sites More sharing options...
-HP- Posted April 29, 2008 Report Share Posted April 29, 2008 Nice stuff! Glad to see some CoD4 stuff here on mapcore! So tell us, how is the editor? I'm very curious to know how did Radiant evolved during all this years. I'd love to make a map for CoD4 as well. Are you using custom content on this? Large Screenies: http://www.lux3d.com/crazy/c25.jpg http://www.lux3d.com/crazy/c24.jpg DAMN, I love those screens! <3 Quote Link to comment Share on other sites More sharing options...
Frittz Posted April 29, 2008 Author Report Share Posted April 29, 2008 All the buildings are custom to be sure...the rest so far is stock. My next endeavor may have custom model and texture content. Here is a snapshot of Radiant... [attachment=0]elevator.jpg[/attachment] It's not changed much...my biggest gripe is one window for 3D editing...blech... -Frittz Quote Link to comment Share on other sites More sharing options...
KungFuSquirrel Posted May 3, 2008 Report Share Posted May 3, 2008 1 grid, you're fired Very nice vibe to the whole thing. The shot of the tractor in the field behind the hay bales may not be much but it's the best looking one of the bunch if you ask me. It's a very believable environment overall with some great structural and detail work. The biggest thing that bugs me is the daytime lighting. Maybe you're going for overcast, and maybe it's just COD4, but it just looks so flat. I've not played with the COD4 editor myself but it looks like there's a flat ambient that might be jacked up a little too high? What's the top-down look like, if I can ask? My time with COD so far has been all SP so I'm curious to see how you've arranged things. Keep up the good work edit: also your site resizes my browser, booo. Quote Link to comment Share on other sites More sharing options...
Mazy Posted May 8, 2008 Report Share Posted May 8, 2008 Hah, nice to see some COD4 maps. Looks pretty good. I prefer the day time version, but it might just look a tiny bit too bright (Although most COD4 maps set during daytime look like that as far as i can recall ) Quote Link to comment Share on other sites More sharing options...
Frittz Posted May 8, 2008 Author Report Share Posted May 8, 2008 Lighting is a bit tricky in COD4 IMHO. I'll post a top down soon. Making a radar map as I type... Also I redid my website...it shouldn't resize now... I'm going for a balance of less is more and believable scales...we'll see how it plays... Playtesting this week. Quote Link to comment Share on other sites More sharing options...
Frittz Posted May 10, 2008 Author Report Share Posted May 10, 2008 Tunnel and Overview...Overview is pretty simple really... Quote Link to comment Share on other sites More sharing options...
Frittz Posted May 17, 2008 Author Report Share Posted May 17, 2008 A new Video following this link... http://lux3d.com/videos.html -Frittz Quote Link to comment Share on other sites More sharing options...
Warby Posted December 27, 2008 Report Share Posted December 27, 2008 i am fucking around with the cod 4 tools right now and i must say they are HORRIBLE i think it would be easier to make something good looking with the hl1 tools and todays polycounts... what i am trying to say is your map really impresses me ... it looks great dude !!!!!!!! :monocle: Quote Link to comment Share on other sites More sharing options...
Buddy Posted December 27, 2008 Report Share Posted December 27, 2008 i am fucking around with the cod 4 tools right now and i must say they are HORRIBLE i think it would be easier to make something good looking with the hl1 tools and todays polycounts... what i am trying to say is your map really impresses me ... it looks great dude !!!!!!!! :monocle: Oh yeah they really suck, i can't imagine working with them tbh. Quote Link to comment Share on other sites More sharing options...
Erratic Posted December 27, 2008 Report Share Posted December 27, 2008 i am fucking around with the cod 4 tools right now and i must say they are HORRIBLE i think it would be easier to make something good looking with the hl1 tools and todays polycounts... what i am trying to say is your map really impresses me ... it looks great dude !!!!!!!! :monocle: I haven't had to screw around with tools this much since the old HL1 days. I'm still trying to figure how the hell color correction works. The game seems to rely pretty heavily on it Quote Link to comment Share on other sites More sharing options...
-HP- Posted December 27, 2008 Report Share Posted December 27, 2008 Neat bump! Quote Link to comment Share on other sites More sharing options...
Frittz Posted January 10, 2009 Author Report Share Posted January 10, 2009 The COD5:WaW tools are even suckier! Man! For the moment I am going to do some L4D mapping in the meantime. Thanks for the compliments! Quote Link to comment Share on other sites More sharing options...
KungFuSquirrel Posted January 10, 2009 Report Share Posted January 10, 2009 How can anyone not like Radiant best bsp-based editor EVAR. COD4's prefab stuff integration is brilliant, too, wish we had had that on Q4 or Wolf. Quote Link to comment Share on other sites More sharing options...
Frittz Posted January 10, 2009 Author Report Share Posted January 10, 2009 Radiant is good once you get the hang of it...but there are far more advanced editors floating around now though. COD5's editor is quite suck at the moment though. I always found Hammer much more friendly... Now if Radiant had the frontend that the developers use...now we'd be talkin' However when you get the hang of it...You can create some great stuff in Radiant...see above pics in the thread... Quote Link to comment Share on other sites More sharing options...
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