Sector-Effector Posted April 25, 2008 Report Posted April 25, 2008 Hi Y´all. This is Michael "Sector-Effector" Gömmel and I´d like present you a quick overview of my current CAMP project "DOD_GASSENHAUER" Gassenhauer is a working title. The project started by the end of 2007 and im working on it full steam since February. The current state is Prebeta, so I am aware of many visual glitches such as lighting and unfunky use of textures. I will be "boxing" in most of the buildings to make them look destroyed and scatter rubble to create better cover for assaults over the open spaces. Regard the buildings without windows as already kaputt. Right now, I am finalizing the Area_Portals and Cubemaps to then start implementing custom Materials. Playtests will be commencing soon. The intendended release is end of May ( Valve Time ). Layout: A simplified view of the layout. It hope it´s not too confusing. The Lines depict the possible paths. I want to create a lot of possibilities especially for clans who work as a team and coordinate their assaults ( Deckungsgruppe! Feuer Marsch Marsch! ). Playtests will show if this works out. As of now, I think the map is suitable for 20+ players. As you can see, the paths show a lot of similarities, so do the sectors and buildings. Every building has a counterpart that performs the same gameplay function. Pretty basic I admit :] Screenshots: Allied Square Allied Square Axis Square Axis Square Piazza Ost Piazza Ost Middle Middle Piazza West Piazza West Konnektor A Konnektor A Konnektor B Konnektor B Cheers, Michael Quote
⌐■_■ Posted April 25, 2008 Report Posted April 25, 2008 heh although you could say this map lacks detail, i must say i like this map. 1) it reminds me of dod 2) it has a consistent style 3) your layout looks very well thought out and well balanced (GJ) and 4) the open areas look like they could provoke some interesting firefights oh, and i like your name Quote
Sector-Effector Posted April 25, 2008 Author Report Posted April 25, 2008 Thanks :] Glad you like the Layout, that´s my biggest concern right now. If playtests show that it works, I will start going into detail and give each sector a unique look for better diversification. Quote
Ginger Lord Posted April 25, 2008 Report Posted April 25, 2008 Sector-Effector lives \o/ Heutau was still the best dod map in my eyes. Quote
Psy Posted April 25, 2008 Report Posted April 25, 2008 That middle section looks like it could be a really frantic place. Quote
Thrik Posted April 25, 2008 Report Posted April 25, 2008 Nice to see classic mappers still at it. Heutau was indeed great fun (played loads of clan games on it) so I think this'll probably be a gameplay winner. Time to bring your gameplay skill to Team Fortress 2 though I think sect0r. Quote
Sector-Effector Posted April 25, 2008 Author Report Posted April 25, 2008 Cheers Lads, glad to see the old school around. Looks like you guys can read my mind. Clangames, Frantic and constant paranoia are the words I had in mind. Oh and I already have plans for TF2, don´t worry. X-Werk´s the title. Quote
JeanPaul Posted April 26, 2008 Report Posted April 26, 2008 Dude, that layout has some mega potential! DONT FUCK IT UP SON I really hope you include multiple vertical layers in the alleys as tight vertical combat is amazing Quote
IR Posted April 27, 2008 Report Posted April 27, 2008 Sector!!! good to see you back around the boards, no more sniping?:] layout looks solid!, bit to early to comment on the visuals Quote
Sector-Effector Posted April 29, 2008 Author Report Posted April 29, 2008 Sector!!! good to see you back around the boards, no more sniping?:] layout looks solid!, bit to early to comment on the visuals That? At least I can say I was an OFFICIAL AWP whore! w00t! Nah, left the Army 2 Years ago, then studied for 3 Semesters in Munich and aborted it to have time to map. The Map is still pretty early pimpificationwise since I spent most of the time with the layout and getting back into the basics. The size is roughly 2 x DoD_Flash Check PM my beloved Menkey ^_^ @JeanPaul: Cheers, your comment was just in time. Spent today working on exactly what you said. Cheers, Michael Quote
Buddy Posted April 30, 2008 Report Posted April 30, 2008 This really is an amazing layout, great job! I would love if You'd fallow consistent art style, I mean try to find a town and fallow it's style (try to make it look apart from dods stock maps) and then it will be best custom dods map ever Quote
Sector-Effector Posted May 3, 2008 Author Report Posted May 3, 2008 New overrly exciting routes added and let some stuff go kaputt. It´s getting more detailed step for step. Cheers, Michael Quote
FrieChamp Posted May 14, 2008 Report Posted May 14, 2008 Nah, left the Army 2 Years ago, then studied for 3 Semesters in Munich and aborted it to have time to map. Ahh finally recognized you, that part gave you away Map looks promising, reminds me a lot of Izuno's official DoD level, forgot the name.. Quote
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