Ryukolink Posted April 21, 2008 Report Posted April 21, 2008 Is there anyway to make pouring rain other then the func_precipitation brush entity.. I have even added 2 of them in the same area but I cant get that heavy downpour feeling, I want to add fog to to give it that hazy pouring feeling as well. Any help?
dux Posted April 22, 2008 Report Posted April 22, 2008 I don't believe there is any other method to add ran than what you have already mentioned.
Sentura Posted April 22, 2008 Report Posted April 22, 2008 even though the precipitation only adds rain, you could add fog and atmosphere yourself with different entities, although im not sure whether or not you can restrict fog to only be outside.
Ryukolink Posted April 23, 2008 Author Report Posted April 23, 2008 well that blows my jungle rain/foggy theme outta the water guess itll just have to be a night map now
Zeta Posted June 1, 2008 Report Posted June 1, 2008 What happened to that nice rain in the ep2 graphics show case map?
The Horse Strangler Posted June 9, 2008 Report Posted June 9, 2008 That nice rain is a generated model, that only can collide with dev texture floors, which is more fail then AIDS.
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