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Posted

Is there anyway to make pouring rain other then the func_precipitation brush entity.. I have even added 2 of them in the same area but I cant get that heavy downpour feeling, I want to add fog to to give it that hazy pouring feeling as well.

Any help?

Posted

even though the precipitation only adds rain, you could add fog and atmosphere yourself with different entities, although im not sure whether or not you can restrict fog to only be outside.

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