Chunks Posted April 7, 2008 Report Posted April 7, 2008 Quick question: I am uving a model and realized that when I created the uv I forgot to attach a small piece of geometry to the rest of the model. Is there a way to attach it without having to restart the UV? Quote
Minos Posted April 7, 2008 Report Posted April 7, 2008 There's also a checkbox in editable poly "Preserve UVs". But I'd recommend converting them to edit mesh, since the chances you will get your uvs screwed are a lot smaller. Quote
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