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Posted

After two months of hard work for the Crysis / Intel Mapping Contest I'm happy to release "Borderline".

Like many of you followed the WIP-Thread I won't write a lot more about this map.

I tried not to do the typical Crysis look. I'm a fan of derelict and old architecture so you see it influenced. I got my inspiration from browsing flickr.com. Textures are taken from CGtextures.com in most cases and edited in photoshop. :)

Gameplay should be Crysis like. But my intention awas to create a natural environment with the possibility to use the Nanosuit specials.

Some facts:

Game: Crysis

Gamemode: Instant Action (Deathmatch)

Size: 6v6 should be fine

Theme: Forrest and City. A good mix of both

New Textures / Models: Yes. Plenty of them

You can also vote for my map. If it makes it into the top 10 until 15th of April the Crytek-devs and other qualified guys will judge and review the map too. So I'm happy about every "star" you give me. :)

Download: http://www.crymod.com/filebase.php?fileid=1334&lim=0

Posted

Thanks guys. Im happy you like it. :)

The community seems to like it too and we had some blasting online rounds. was really fun to sneak around or just fire the rocket launcher. ;)

Im glad all worked out as it was intended for this level. the cryengine2 really helps the artist to do what he has in mind. very powerfull tools but to bad the online community is so small. and MP support is really crappy.

  • 2 weeks later...

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