Satyre Posted March 20, 2008 Report Posted March 20, 2008 Hi ! I'm new on this forum, first of all, sorry for my english not very correct... Well, I'm a dod:s's mapper, I'm working about my first map : dod_corianso. For my first map, I tried to make an original map, with the source textures and the source mdl. dod_corianso (imaginary town) take place in Italia, on seaside, in 1944. There are 5 flags. Us army start on the beach whereas axis start in town. Progression : 60% Screenshots : [i have directx 8, that explain the low quality of my screenshots] The least detailed zones : the midlle : near to axi's spawn : the catacombs : The most detailed zones (not finished) : The US's spawn, which is finished : In hammer : Of course, the big skybox is provisional ! Thx for comments ! Quote
⌐■_■ Posted March 20, 2008 Report Posted March 20, 2008 no wai thats your first map!! but if youre speaking the truth, my young padawan, youre one hell of a talented leveldesigner!! looks good so far. love to see some dx9 screenshots tho Quote
PogoP Posted March 20, 2008 Report Posted March 20, 2008 Wicked atmosphere man. Is that really your first map? Quote
Thrik Posted March 20, 2008 Report Posted March 20, 2008 I get a weirdly Anzio feel to this map, despite it looking nothing like it. Looks awesome though, and I bet it'll look even better with DirectX 9. Great work! Quote
General Vivi Posted March 21, 2008 Report Posted March 21, 2008 first map with source engine? if not.... then... Quote
Satyre Posted March 21, 2008 Author Report Posted March 21, 2008 Thx ! but if youre speaking the truth, my young padawan, youre one hell of a talented leveldesigner!! No, I'm just very patient and motivated ! It's really my first map, but I learnt to handle Hammer before making this map ! (counter other novices) In fact, I have been working about corianso for 1 year, I'm working slowly because I'm learning together... first map with source engine? No ! simply first map ! At the beginning, corianso was like this (lol) : Shortly, a friend will do screenshots with dx9 . Quote
⌐■_■ Posted March 21, 2008 Report Posted March 21, 2008 i wish i had your patience 4 years ago.. ill be awaiting your dx9 shots. Quote
RA7 Posted March 21, 2008 Report Posted March 21, 2008 Sweet, maybe u could add sum rain and thunder, would be great with that spooky atmosphere. Quote
DELTATHUND3R Posted March 22, 2008 Report Posted March 22, 2008 Awsome work:) looks really good and yea your first map wow thats great u have alot of talent Quote
Minos Posted March 24, 2008 Report Posted March 24, 2008 Looks bloody amazing for a first map I love the atmosphere but I think it could look even better with some thicker fog and yellow light spots (with big glow sprites) here and there! Quote
El Moroes Posted March 24, 2008 Report Posted March 24, 2008 As I said you, it's a really good stuff!!! I'll be here for the tests! lol Quote
Satyre Posted March 25, 2008 Author Report Posted March 25, 2008 Sweet, maybe u could add sum rain and thunder, would be great with that spooky atmosphere. I don't think to add rain an thunder. I will keep actual atmosphère. Looks bloody amazing for a first map I love the atmosphere but I think it could look even better with some thicker fog and yellow light spots (with big glow sprites) here and there! Yea, surely, I will change fog, it will be more thicker ! About light spots, I don't know. Indeed, I try to be realist ! As city is destroyed, normally, it shouldn't have electricity ! But, I admit that is a problem for me because some places are very dark… I’ll see this later. Moroes, of course, you will be here for tests . (Je ne pense pas avoir à te dire que c’est un grand plaisir pour moi !!). Thx all. Quote
Satyre Posted June 24, 2009 Author Report Posted June 24, 2009 Hey eveyone, pfeww, I haven't come over this thread for a long time... Weeell, I was working on that map for many months when I had to stop after getting some huge problems with hammer and dods 8 months ago... but... I'm working on it again, so here're some pictures about the seaside part which is almost finished: I still have a really annoying problem with that sand blend texture which switch when covering up by water and I absolutely have no idea on how to correct that... Quote
JeanPaul Posted June 25, 2009 Report Posted June 25, 2009 Some properly placed military flood lights would look incredible Quote
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