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tf2 h4x.


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  • 2 months later...

I found the answer - in a [mapname].cfg file, setting "tf_flag_caps_per_round 0" ensures no capture limit.

Along similar lines, is there a good way to disable flag capture team points? I'm trying to set something up that only awards a team a point upon winning a round, but right now every flag cap is adding to the total. I'm hoping there's maybe a tf_flag_points_per_capture setting but not holding my breath. Trying to hack it with a game_score also didn't seem to work :(

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