Archon Posted March 17, 2008 Report Share Posted March 17, 2008 Hi. My name is Archon, and im member of the KAT Klan map development group, a.k.a SMT, i know about this site thanks to alphapack. The current project in my list is New_York_Streets. For HL2 DM Its based on the run-off map theory, its a piece of a city, with usable rooms and objects. The objective of this map is to make it as real as possible, but fun to play. First of all, the screenshots of the current progress: Note: This is an old snapshot, i will be posting more later. Basicly, i want your comments, ideas, suggestions, etc... - Archon Quote Link to comment Share on other sites More sharing options...
-HP- Posted March 18, 2008 Report Share Posted March 18, 2008 Welcome to da core dude! Erm, not much to comment on that pic I guess! Looking forward to some more, good luck! Quote Link to comment Share on other sites More sharing options...
Marcos Posted March 20, 2008 Report Share Posted March 20, 2008 Welcome Not much to comment here as HP said, but you should look into your scaling, it seems abit off. Walls looks fairly thin and the hight of the bulding and size looks abit odd. Good luck in the progress! Quote Link to comment Share on other sites More sharing options...
Archon Posted March 28, 2008 Author Report Share Posted March 28, 2008 Hey. My last post dont have to much information, so you are right, there isnt to much to comment on. I forgot to post the current progress, lol, much more than last post. Wait until all the images load! The image hoster i used its a little laggy There are 4 images! Now it isnt only me, [KAT] ZeDD is helping me with the project. The map is going to be registered, so dont try to copy it! LOL If there is any other HL2 mapper, [KAT] is recruiting mappers. Take a look on http://www.katklan.com/forums Thanks! Quote Link to comment Share on other sites More sharing options...
D3ads Posted March 28, 2008 Report Share Posted March 28, 2008 I suggest you sit down and think about your layout there, at the moment it's all over the place and looks like you just threw random props and brushes together. Everything looks very blocky as well, take some references from real life New York, buildings are all different shapes and are far from just mere blocks. Also for what you're trying to achieve, custom props are going to be a necessity here. I'd suggest given that this is obviously your first map you should try sticking to vanilla HL2 assets, the problem commonly faced by newbie mappers is they try to be too ambitious and end up shooting themselves in the foot during the process because they lack the skills and knowledge to accomplish their goal effectively. I'm not saying you can't do it, but I think given enough experience with the construction process and practice on lesser projects, you will gradually build up the skill base to make an effective and decent looking New York environment. Hope that doesn't sound harsh, good luck Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.