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XSI Mod Tool Character Rigging?


Quakis

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I'm probably not looking hard enough, but I'm wondering if anyone here knows a decent character rigging tutorial for XSI Mod Tool? Pretty please?

I already found a decent animation tutorial which is a lot more friendlier than Blender (from expierence) and I've got the hang of that. However each of the pieces is a seperate object in that one, while characters are usually one mesh (as far as I make them atleast) I'm probably looking for a tutorial on how to assign "groups of verticies" to a bone so I can get the hang of character animation, as well as for weapons (which would use both techniques).

Many thanks.

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