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str132

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Everything posted by str132

  1. Hi Kardio. Im really happy to hear like that such kind words I feel so much. I couldn't share a decent image where in my head and lack of documents, references. Next time, I will make an effort to share more infomation about what I'm thinking and the vision.
  2. Im out from Contest, Cant go throught Stage 1. Lack of preparation and worktime due to got Covid When it matters most. This map will be completed, even if it is late. GOOD LUCK EVERYONE
  3. Waiting for the results to be announced
  4. I started environment work on the B site. (My old lock out is so cluttered and difficult to work with...) WIP pic and refelence here.
  5. I added some images of the early build
  6. Maybe, This is the last change to the layout before the deadline.
  7. After a playtest with friends, I decided to overhaul the layout. Because the old layout is not good enough for a comp game. Too cluttered and feels random. Both bomb sites are narrow and have too many uncomfortable angles. The mid area is not good; there is no room for players to be creative. So, here's the new layout. I believe this layout still has room for improvement, I will keep grinding.
  8. Hi, I'm a Level Designer from Japan, and here is my entry for the contest. More details will be in another post later Workshop Link : https://steamcommunity.com/sharedfiles/filedetails/?id=3292253746 de_hydrangea Ealry Development Images First Build
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