I crunched a new version of De_Undertow together. I will upload a recent playtest soon and before the deadline i hope to get one more playtest squeezed in! The map is a lot of fun already and the 1st version laid the groundwork for me to really hone this 2nd version together. Rotations feel good within a solid time threshold and the maps size went from being too big to a reasonably snug.
Moreover about the map being underground and completely indoors, the maps ceiling is high enough to fit proper utility usage into. Heck i even added full four-story buildings stretching deep underground. I've imagined them being some office buildings for sewer maintenance workers to live in. It's also a fun opportunity to flesh in the surrounding city and its architecture.
I'm really excited to see the results of this mapping contests 1st phase and to see what kinds of maps will float to the top of the barrel. Good luck to everyone! See you on the flipside