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    sxp reacted to Vaya in Big Adventures Contest - Stage 1 results!   
    Hello all

    You've all surpassed our expectations, and we've been blown away by the number of high quality submissions to the Contest! This is the biggest contest we've held to date by far, and the mapmaking community has truly risen to the challenge.

    After 2 weeks of review here are the go forward maps from the Stage 1 judging from our 3 judges:

    Map name Mapcore Topic Workshop link Alpine https://www.mapcore.org/topic/29585-alpine-wip/ https://steamcommunity.com/sharedfiles/filedetails/?id=3221491619 Apple https://www.mapcore.org/topic/29917-apple/ https://steamcommunity.com/sharedfiles/filedetails/?id=3233720152 Barranco https://www.mapcore.org/topic/29593-de_barranco-wip/ https://steamcommunity.com/sharedfiles/filedetails/?id=3227991278 Bath https://www.mapcore.org/topic/29756-de_bath-wip/ https://steamcommunity.com/sharedfiles/filedetails/?id=3259420299 Beached https://www.mapcore.org/topic/29938-beached/ https://steamcommunity.com/sharedfiles/filedetails/?id=3302965335 Bounce https://www.mapcore.org/topic/29579-de_bounce/ https://steamcommunity.com/sharedfiles/filedetails/?id=3225215564 Bridge https://www.mapcore.org/topic/29702-de_bridge-wip/ https://steamcommunity.com/sharedfiles/filedetails/?id=3240246166 Buckeye https://www.mapcore.org/topic/29721-de_buckeye/ https://steamcommunity.com/sharedfiles/filedetails/?id=3246216254 Canopy https://www.mapcore.org/topic/29592-canopy-wip/ https://steamcommunity.com/sharedfiles/filedetails/?id=3231465363 Citadel (by Sh1ft) https://www.mapcore.org/topic/29879-cs2-citadel/ https://steamcommunity.com/sharedfiles/filedetails/?id=3296138943 Coaline https://www.mapcore.org/topic/29601-de_coaline-wip/ https://steamcommunity.com/sharedfiles/filedetails/?id=3223564524 Contact https://www.mapcore.org/topic/29576-de_contact/ https://steamcommunity.com/sharedfiles/filedetails/?id=3247503946 Copper https://www.mapcore.org/topic/29868-copper-wip/ https://steamcommunity.com/sharedfiles/filedetails/?id=3290934397 Crude https://www.mapcore.org/topic/29685-crude/ https://steamcommunity.com/sharedfiles/filedetails/?id=3237446696 Dartagnan https://www.mapcore.org/topic/29947-de_dartagnan-work-in-progress/ https://steamcommunity.com/sharedfiles/filedetails/?id=3273796914 Dunes https://www.mapcore.org/topic/29632-de_dunes/ https://steamcommunity.com/sharedfiles/filedetails/?id=3261128705 Echolab https://www.mapcore.org/topic/29669-de_echolab/ https://steamcommunity.com/sharedfiles/filedetails/?id=3239216729 Elevation https://www.mapcore.org/topic/29771-de_elevation-wip/ https://steamcommunity.com/sharedfiles/filedetails/?id=3262775891 Equation https://www.mapcore.org/topic/29937-de_equation-big-adventure-entry/ https://steamcommunity.com/sharedfiles/filedetails/?id=3285513317 Erosion https://www.mapcore.org/topic/29731-erosion/ https://steamcommunity.com/sharedfiles/filedetails/?id=3279747898 Fachwerk https://www.mapcore.org/topic/29616-fachwerk-wip/ https://steamcommunity.com/sharedfiles/filedetails/?id=3245038278 Factory https://www.mapcore.org/topic/29929-de_factory/ https://steamcommunity.com/sharedfiles/filedetails/?id=3302613150 Flick https://www.mapcore.org/topic/29574-de_flick-updated-photos/ https://steamcommunity.com/sharedfiles/filedetails/?id=3262390709 Fore https://www.mapcore.org/topic/29580-de_fore/ https://steamcommunity.com/sharedfiles/filedetails/?id=3244765366 Gloriosa https://www.mapcore.org/topic/29684-gloriosa-wip/ https://steamcommunity.com/sharedfiles/filedetails/?id=3238509273 Golden https://www.mapcore.org/topic/29932-golden/ https://steamcommunity.com/sharedfiles/filedetails/?id=3286163323 Grail https://www.mapcore.org/topic/29602-grail/ https://steamcommunity.com/sharedfiles/filedetails/?id=3246527710 Honour https://www.mapcore.org/topic/29761-honour/ https://steamcommunity.com/sharedfiles/filedetails/?id=3260668378 Inertia https://www.mapcore.org/topic/29849-de_inertia-wip/ https://steamcommunity.com/sharedfiles/filedetails/?id=3283015859 Jura https://www.mapcore.org/topic/29783-de_jura-wip/ https://steamcommunity.com/sharedfiles/filedetails/?id=3261289969 Kendo https://www.mapcore.org/topic/29696-de_kendo/ https://steamcommunity.com/sharedfiles/filedetails/?id=3243015889 Kowloon Walled City https://www.mapcore.org/topic/29583-kowloon-walled-city/ https://steamcommunity.com/sharedfiles/filedetails/?id=3231162414 Leagues https://www.mapcore.org/topic/29923-leagues/ https://steamcommunity.com/sharedfiles/filedetails/?id=3301752508 Lux https://www.mapcore.org/topic/29747-lux/ https://steamcommunity.com/sharedfiles/filedetails/?id=3302009197 Marble https://www.mapcore.org/topic/29715-marble/ https://steamcommunity.com/sharedfiles/filedetails/?id=3247314493 Matinee https://www.mapcore.org/topic/29710-cs_matinee-wip/ https://steamcommunity.com/sharedfiles/filedetails/?id=3245391564 Minas https://www.mapcore.org/topic/29642-minas/ https://steamcommunity.com/sharedfiles/filedetails/?id=3230427672 News https://www.mapcore.org/topic/29692-de_news-wip/ https://steamcommunity.com/sharedfiles/filedetails/?id=3240414571 Palacio https://www.mapcore.org/topic/29637-palacio/ https://steamcommunity.com/sharedfiles/filedetails/?id=3249860053 Pango https://www.mapcore.org/topic/29916-pango-wip/ https://steamcommunity.com/sharedfiles/filedetails/?id=3298833586 Rail https://www.mapcore.org/topic/29645-de_rail-wip/ https://steamcommunity.com/sharedfiles/filedetails/?id=3252251249 Relic https://www.mapcore.org/topic/29575-relic/ https://steamcommunity.com/sharedfiles/filedetails/?id=3220451933 Saguaro https://www.mapcore.org/topic/29777-saguaro/ https://steamcommunity.com/sharedfiles/filedetails/?id=3263564177 Scorch https://www.mapcore.org/topic/29681-scorch/ https://steamcommunity.com/sharedfiles/filedetails/?id=3237337808 Shepherd https://www.mapcore.org/topic/29922-shepherd/ https://steamcommunity.com/sharedfiles/filedetails/?id=3287246469 Skyline https://www.mapcore.org/topic/29609-skyline/ https://steamcommunity.com/sharedfiles/filedetails/?id=3247917616 Sol https://www.mapcore.org/topic/29891-sol/ https://steamcommunity.com/sharedfiles/filedetails/?id=3297722815 Stronghold https://www.mapcore.org/topic/29568-stronghold/ https://steamcommunity.com/sharedfiles/filedetails/?id=3262011327 Taisha https://www.mapcore.org/topic/29562-de_taisha/ https://steamcommunity.com/sharedfiles/filedetails/?id=3228604299 Talence https://www.mapcore.org/topic/29804-de_talence-wip/ https://steamcommunity.com/sharedfiles/filedetails/?id=3287777905 Teriea https://www.mapcore.org/topic/29638-de_teriea-wip/ https://steamcommunity.com/sharedfiles/filedetails/?id=3231465169 Timber https://www.mapcore.org/topic/29857-timber/ https://steamcommunity.com/sharedfiles/filedetails/?id=3275538574 Tomb https://www.mapcore.org/topic/29712-tomb/ https://steamcommunity.com/sharedfiles/filedetails/?id=3243129765 Tundra https://www.mapcore.org/topic/29733-tundra-wip/ https://steamcommunity.com/sharedfiles/filedetails/?id=3237619935 Warden https://www.mapcore.org/topic/29742-warden/ https://steamcommunity.com/sharedfiles/filedetails/?id=3256988376 Wild https://www.mapcore.org/topic/29908-wild/ https://steamcommunity.com/sharedfiles/filedetails/?id=3300443462 Wrecked https://www.mapcore.org/topic/29668-wrecked/ https://steamcommunity.com/sharedfiles/filedetails/?id=3263081962
    We will be announcing the plan for the stage 2 FACEIT hub rotations soon via the discord channel. Congratulations if you made it through to stage 2!
  2. Like
    sxp reacted to FMPONE in [CS2] Big Adventure Mapping Contest   
    Mapcore is now holding a Counter-Strike 2 Mapping Contest for original 5v5 bomb defusal maps AND hostage-rescue maps, powered by FACEIT!
     
    How to Enter the Big Adventures Mapping Contest
    Post a "Work In Progress" thread in Mapcore’s Official Event Forum!
    When you're ready, update your WIP thread with a link to your playable map's Steam Workshop page.
    Your thread + playable map constitutes your entry to this contest!
     
    Contest Format
    Our contest will consist of three stages, each designed to showcase the best of mapping talent from around the world:
    Stage 1: The Open Stage
    Duration: 4 Months
    Submission Deadline: Your playable map must be entered by 4th August 2024 at 11:59 PM Eastern Standard Time (EST).
    Announcement Date for the maps proceeding to stage 2: 18 August 2024
    During this stage, the floodgates are wide open to everyone, inviting all mapmakers to submit their levels. Each map is given the chance of one one-week slot on the FACEIT hubs, secured on a first-come, first-served basis. Over the course of 4 months, we'll explore the diverse landscapes of creativity, seeking maps that not only thrill but take players on Big Adventures!
    Selection Criteria (100 Points):
    50 points: Fun Factor (Map Design)
    50 points: Originality
    ----------------------------------
    Stage 2: The Refinement Stage
    Duration: 6 Months
    Submission Deadline: Your playable map must be entered by 9th February 2025 at 11:59 PM Eastern Standard Time (EST). 
    Announcement Date for the 10 maps proceeding to the final stage: 23 February 2025
    In the Refinement Stage, the chosen maps from the Open Stage embark on a journey of iteration and enhancement. Armed with community feedback, mapmakers will art and polish their levels, pushing them towards the best possible version of final judging. The remaining maps will rotate on the Mapcore FACEIT hubs, allowing players to experience and provide feedback firsthand
    Criteria for Advancement (100 Points):
    25 points: Fun Factor (Map Design)
    25 points: Originality
    25 points: Visual Presentation
    25 points: Overall Polish
    ----------------------------------
    Stage 3: The Grand Finale
    Duration: 8 Weeks
    Submission Deadline: Your playable map must be submitted by 20th April 2025 at 11:59 PM Eastern Standard Time (EST). 
    The top 4 maps and Grand Prize Winner will be declared on 4th May 2025 to claim their place in the spotlight. These maps will be showcased in exclusive Mapcore FACEIT tournaments.
    In the Grand Finale, the top 10 finalists emerge, ready to vie for the ultimate prize. These mapmakers will incorporate final community feedback, refining their creations to perfection.
    Final Evaluation (100 Points):
    25 points: Fun Factor (Map Design)
    25 points: Originality
    25 points: Visual Presentation
    25 points: Overall Polish
    ----------------------------------
     
    Judging Procedure
    Mapcore Judges
    Mapcore's veteran judges, renowned for their expertise in map design, will be joined by esteemed CS2 Guest Experts, including the likes of Launders, Anders Blume, and Mauisnake! Your creations will be evaluated by the best in the business, ensuring a fair and comprehensive assessment.
    Mapcore Judges
    FMPONE -- @FMPONE
    TopHattWaffle -- @TopHattWaffle
    Helder Pinto -- @HelderHP
    Guest Experts
    Anders Blume -- @OnFireAnders
    Daniel "DDK" Kapadia -- @ddkesports
    fl0m -- @fl0m
    James Bardolph -- @jamesbardolph
    Launders -- @launders
    Mauisnake -- @Mauisnake
    Scrawny -- @ScrawnyCG
     
    Contest Prizes
    Top 4 Contest Maps receive:
    Eternal Bragging Rights
    A Spotlight on Mapcore (linking to each work in progress thread)
    A Monetary Prizepool of $15,000 ($7,500 for First place; $4,500 for Second place; $2,000 for Third place; $1,000 for Fourth place)
    Special Valve prizes! (Counter-Strike/Valve merchandise, courtesy of Valve Software)
     
    Key Dates
    Stage 1 Deadline submission: 4 Aug 24
    Stage 1 Announcement winners: 18 Aug 24
    Stage 2 Deadline submission: 09 Feb 25
    Stage 2 Announcement winners: 23 Feb 25
    Stage 3 Deadline submission: 20 Apr 25
    Stage 3 Announcement winners: 04 May 25
     
     
    Contest Rules
    Entry into this Contest is free of charge for all. Your entry must be a playable map for the PC version of Counter-Strike 2. Remakes (maps of the same name and mostly identical design of an existing map released for public download) can NOT be entered. An entrant’s own prior ideas or concepts may be improved upon for this contest if their entry is, on the whole, new and uses a new name. Remember that originality is a valued metric in our judging. No explicitly named sequels to an existing Valve map (e.g. “Dust3”). Maps that were under creation prior to the announcement of this Contest can be entered, except for any map which was released for public download on the Steam Workshop. Map entries must be submitted to the CS2 Steam Workshop AND our Mapcore Contest sub-forum before the deadline. By submitting content in the forum you agree with any of the content and map-material being used for promotional purposes. Map authors are free to share their map on any other websites or services they wish, however the map must remain free to download. Multiple map entries are permitted, however each entry will be judged for its own particular quality. Map entries created by teams are permitted, however entrants will have to agree how to split any prizes awarded prior to prize claim and dispatch. Prize payments will be made to one (1) designated individual per project. Mapcore encourages entrants NOT to update their Workshop map after the deadline(s). Entries will not be disqualified if updated, but entrants assume the risk of introducing bugs/glitches into their work. Judges will not be asked to overlook such bugs/glitches, so we recommend "finalizing" a polished version of your project before the deadline in order to “put your best foot forward”. You must retain the same workshop ID for any of your entries throughout the contest. Any technical reason for changing workshop ID must be run past the mapcore admin team or face disqualification. You should also include the following code in your workshop description: [url=fce.gg/mapcore][img]https://i.imgur.com/60HRCdw.png[/img][/url] Mapcore forum rules must be obeyed. All custom textures, models, etc. must be embedded into the map's VPK file. All assets must also comply with Steam Workshop guidelines. Map authors must ensure they are able to accept payment via bank transfer from ESL FACEIT Group, a UK based organisation, in accordance with local and international laws. Winners of hardware or physical products will be required to provide a valid shipping address. Judges, Experts, and individuals associated with organizing this contest CANNOT enter, nor provide material assistance to map entrants. In the event of a conflict of interest, or the appearance of a conflict of interest during the judging phase, said judge(s) will recuse themselves from the judgment of any relevant entry and a replacement judge will be selected from our group of Guest Experts, or an outside qualified judge will be selected if necessary. If any finalist entry is disqualified due to violation of one of these rules, all applicable winnings will be directed to the next highest-rated map. Void where prohibited.  
    Contest Eligibility
    1. Participant eligibility: This Contest is open to any individual, or teams of individuals, provided they comply with the following:
    Participants must not be an Official Staff Member or Employee of the “Organizer” (Mapcore) or “Sponsor” (FACEIT). Participants must not have taken part in the judging, or official announcement of this Contest. 2. Legal Age: This Contest is open to any individuals who meet the above “participant eligibility” criteria. In the event that a participant who has not reached the legal age in his/her state wins one or more prizes, he/she must provide contact details for the legal guardian who will claim the prize(s).
     
    Prize Disclaimer
    FACEIT will be providing Prize revenue. Mapcore assumes no responsibility.
     
    THANK YOU to our AMAZING COMMUNITY!
    And to our INCREDIBLE Sponsor:

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