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@mrtrane18
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DasDas reacted to a post in a topic:
de_factory
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MrTrane18 reacted to a post in a topic:
De_contact
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Best of luck with the project!
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esspho reacted to a post in a topic:
de_dartagnan - Work In Progress
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MrTrane18 reacted to a post in a topic:
de_rail [WIP]
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MrTrane18 reacted to a post in a topic:
de_rail [WIP]
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MrTrane18 reacted to a post in a topic:
de_news [WIP]
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de_dartagnan - Work In Progress
MrTrane18 replied to Esdai's topic in Counter-Strike 2 Big Adventure Contest
Amazing map re-route and the detail of it. Pier in the City of Lost Heaven, is what keeps pooping in my head. Best of luck in the project! -
MrTrane18 reacted to a post in a topic:
de_dartagnan - Work In Progress
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MrTrane18 reacted to a post in a topic:
cs_matinee [WIP]
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Sh1ft reacted to a post in a topic:
[CS2] Citadel
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DasDas reacted to a post in a topic:
de_factory
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Darivan reacted to a post in a topic:
[CS2] Citadel
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Best of luck with the project! #MRTRN
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Broken reacted to a post in a topic:
de_flick (updated photos)
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de_flick (updated photos)
MrTrane18 replied to Gulfbones's topic in Counter-Strike 2 Big Adventure Contest
Ngl, love the idea you guys are creating here. And seeing six of you working on the map now. It will for sure have an impact on the Big Adventure mapping contest! Showcase, I've made a video. To capture the map state at the time of building it. I hope it is useful in the future! Best of luck with the project! -
MrTrane18 started following de_flick (updated photos)
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MrTrane18 reacted to a post in a topic:
Fachwerk [WIP]
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MrTrane18 started following de_factory
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Sh1ft reacted to a post in a topic:
[CS2] Citadel
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Helloooo, chooo, I mean, welcome, So, after spending some time thinking about what to do with the map after it did not pass Stage 1. I decided to redo it. From scratch. I made a backup file of the .vmap folder. And hopefully, I will be able to make a better version of the map. I watched the matches that were played on MapCore x FaceIT hubs and it gave me many ideas. But, to try and make it better, I see I should start over. Stay tuned for more changes. Once the map is somewhat close to a playable state and has the same vibe as the current state (21.08.2024 version) version has, I will update the .vmap file on Steam Workshop for de_Tildza! I am open to any kind of feedback. Tips and tricks on what should I focus on now when creating a map from the start. Currently, I am working on the layout, yet again! .. also it would be better to have the best version possible of de_Tildza saved on FACEIT Mapcore 5v5 CS2 Hubs | Big Adventures Contest Archive Big shootout to the playtesters at this game of de_Tildza on FaceIT mapcore hubs! fotzenfrog69 ejayze BaDDy eliten SPAS42 TurboToska wrstplyr f0rceTea ThoreQ hi-festaaa
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These scenes look like it could be some mob game. Stuning visuals!
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MrTrane18 reacted to a post in a topic:
de_factory
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MrTrane18 reacted to a post in a topic:
de_factory
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I hope to see this map in Stage 3! Best of luck on the project!
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MrTrane18 reacted to a post in a topic:
[CS2] Citadel
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Sh1ft reacted to a post in a topic:
[CS2] Citadel
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Geno reacted to a post in a topic:
De_contact
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Same from me! Map will be something!
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[CS2] Big Adventure Mapping Contest
MrTrane18 replied to FMPONE's topic in Counter-Strike 2 Big Adventure Contest
Thanks! Best of luck to everybody. I am glad to see some maps I felt that were going for stage 2 and being there. I have entered my first mapping contest with Tildza entry and your RadGen helped a lot. @JimWood +REP. I will work on the map and hopefully deliver a better version. Any kind of feedback would be amazing. -
Stage 2 map, 100% , best of luck in the project!
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Big adventure mapping contest! Stage 1 is already behind us. It felt like it just started. But hey, life is like that. It starts a bit slow and then, you can not even manage to blink properly, and boom. Time has passed! Stage 2 is about to start, and I wish good luck to everyone moving from Stage 1 to Stage 2. Hope big adventures await those who play and test the maps! Stay safe and stay mapping! #MRTRN
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Amazing logo, love the cobra!
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As the judging process is still ongoing, I wish to share some progress pictures of the map. Since you can not update the .vmap file, of de_Tildza, or to say, as you can not update the .vmap file of the project. They did not say anything about updating the thread post, haha. Enjoy! Reworking A bomb-plant building PART III Best of luck to everybody in the contest! Stay safe and stay mapping! #MRTRN
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The colors of the faces are amazing. The dark blue, black, light blue and the army blue (or is it grayish tone more) really catches the eye. How did you achieve it if may ask? Or it is a custom material? Best of luck with the project!
