I tried posting this on the Source engine discord but it got lost in a flood of divergent babble and I got very little out of it.
I'm looking for names of CSGO maps that are objectively regarded as being artistically accomplished ( gameplay is irrelevant ). Lighting, brush/model work, advanced texturing, overall impressions.
I'm trying to decide if moving to that engine is worthwhile artistically, or if abandoning S1 entirely is a better option ( if S2 wasn't such a PITA to do pancake 3D on, I'd jump to that ). Map rotation popularity, nostalgia, or current game player base are not concerns.
Thanks!