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teglafal

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  1. Hello Everyone, I'm working on a CS:GO map, and would like to use custom door sounds for prop_door_rotating. Using WAV files as RAWs are working fine, but the problem is that all of these door moving/opening sounds can be heard on the entire map, doesnt matter how far away I am from the door. Is this can be solved somehow? Also I figured out that this must be with the RAW sounds maybe, because whenever I'm using RAWs, this problem occurs, but when using Game Sounds, the distance is a factor regarding the voulme. The problem is: how to create a sound script for a custon wav file? I've checked tons of tutorials, but none of them are works since Valve changed something - I guess - because they moved all game_sounds_manifest.txt files into the VPK files and they are not under scripts folder anymore. Any suggestions and ideas highly appreciated.
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