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Nicole Åkerlid

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  1. MachineGames is looking for an experienced Level Designer to join our team and work on a variety of levels for our new upcoming AAA project. Our studio is located in central Uppsala, Sweden which is a small and vibrant city 30 minutes north of Stockholm with a historical heritage reaching back to pre-medieval times. It also has the oldest and one of the largest universities in northern Europe. This is a permanent position starting as soon as possible. We will support your relocation and/or application for work permit if you have a non-EU passport and/or not currently residing in Sweden. Responsibilities Design, build, and script levels using the level editor Collaborate with other level designers and the game director to bring the game’s vision to reality Collaborate with the game designers to ensure mechanics and systems are properly utilized in levels Collaborate with the environment artists to ensure that the playability of the level and the graphic elements support each other Collaborate with the narrative team to create an interesting and grounded world Create documentation and prototypes for any specific level systems and gameplay Perform extensive level playtesting, reviews, and iteration Manage and prioritize bug lists Carry out all other related tasks Qualifications 3+ years of professional level design experience Strong understanding of level design principles and theory Experience with creating levels for first-person shooters Experience with multiplayer level design Experience with professional level design tools Experience with visual scripting is a plus Experience with professional 3D modelling software is a plus Positive, enthusiastic, team-oriented attitude A desire to grow, learn, and improve as a designer Strong verbal and written English skills Portfolio Apply here: https://jobs.zenimax.com/requisitions/view/1659
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