MachineGames is looking for an experienced Level Designer to join our team and work on a variety of levels for our new upcoming AAA project.
Our studio is located in central Uppsala, Sweden which is a small and vibrant city 30 minutes north of Stockholm with a historical heritage reaching back to pre-medieval times. It also has the oldest and one of the largest universities in northern Europe.
This is a permanent position starting as soon as possible. We will support your relocation and/or application for work permit if you have a non-EU passport and/or not currently residing in Sweden.
Responsibilities
Design, build, and script levels using the level editor
Collaborate with other level designers and the game director to bring the game’s vision to reality
Collaborate with the game designers to ensure mechanics and systems are properly utilized in levels
Collaborate with the environment artists to ensure that the playability of the level and the graphic elements support each other
Collaborate with the narrative team to create an interesting and grounded world
Create documentation and prototypes for any specific level systems and gameplay
Perform extensive level playtesting, reviews, and iteration
Manage and prioritize bug lists
Carry out all other related tasks
Qualifications
3+ years of professional level design experience
Strong understanding of level design principles and theory
Experience with creating levels for first-person shooters
Experience with multiplayer level design
Experience with professional level design tools
Experience with visual scripting is a plus
Experience with professional 3D modelling software is a plus
Positive, enthusiastic, team-oriented attitude
A desire to grow, learn, and improve as a designer
Strong verbal and written English skills
Portfolio
Apply here: https://jobs.zenimax.com/requisitions/view/1659