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HR Oxeliz

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  1. We are developing an Xbox game and we are looking for a lighting artist to take care of the following:- Placement of principal lights- Light for directing the player- Post-processing (color correction, fog, etc.)- Scene composition with dynamic objects such as players and NPCs- Direct and indirect lighting (baked and real-time)- Probes (light/ reflection)- Render paths in Unity (Forward, deferred, etc.) If you are interested, you can share your portfolio.
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