I have decided to remove the map for now. It appears some of my design decisions made the map unenjoyable for a number of people, and judging by the low playthroughs/downloads ratio this number was not marginal. The map was originally intended to be a "serious/quality" slaughter map with difficulty level slightly ramped up from the vanilla game. It appears there isn't demand for this type of gameplay, and since I toiled away for way too long to throw away all the things that received positive feedback I will rework the combat and some areas according to the feedback.
Cerberon Station resurrected will pop up eventually, but for now my entry to the competition is out.