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Struggler

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  1. So, in case this post doesn't fall into oblivion: here is an early version of my first CSGO map... I wanted to make a relatively small and conservative level inspired by train. The only unorthodox concept is CT spawn, which is located around mid, so that it can be a more playable area. This spawn placing allows for early fights if CT decide to push. Furthermore, there is a vent from B to mid aka CT spawn. https://steamcommunity.com/sharedfiles/filedetails/?id=2505160861 A bombsite, angle towards mid B bombsite from window Fence that allows visibility towards A bombsite Layout. Upper area is covered by a tunnel and the connector from B to mid is a vent Another angle within A bombsite Split to B Path to B and double ramp with window towards B
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