Counterstrike Global offensive in it's current iteration is a CPU bottle necked or "bound" game, with draw calls and improper hints and area portals. I think it is quite apparent that putting extra load on the GPU will be the most beneficial to this game. However smart AP with Extended CP would be of great benefit!
[CS:GO] Combined props issue
in Level Design
Posted
Counterstrike Global offensive in it's current iteration is a CPU bottle necked or "bound" game, with draw calls and improper hints and area portals. I think it is quite apparent that putting extra load on the GPU will be the most beneficial to this game. However smart AP with Extended CP would be of great benefit!