Jump to content

Poofoge

Members
  • Posts

    17
  • Joined

  • Last visited

Everything posted by Poofoge

  1. Hey this is the Team Brotherhood, we are currently working on a game survival horror fps know as ''Eater'' about the concept of the undead for the source engine (SDK 2013 SP) DESCRPITION: It is a survival horror game where you are playing as a detective suffering from the past trying to seek peace in a beautiful town in Europe but unfortunately there are report that the undead rise up from their graves and terrorize the people and you're stuck in there the ONLY way to stop it's to fight and escape. The game will feature a episodic campaign, story based moment, meeting every type of monster, puzzle level, weapon selection, radar system, riding vehicles, coop mode, source engine improvement and new gameplay possibility. Requirement There is only just where you can send your portfolio showcase of previous work, of what you've done that's all. 2D Artist: Be a talented and experienced 2D artist You'll must send one of your previous work of what you've done so far You'll should be friendly, enthusiastic and be part of the team, being respectful to each other and encourage. Someone who is suitable for the project with free time (not only everyday, we'll always like to encourage you and take your time!) Have a knowledge on the horror genre Working on the concept characters, levels art, locations and some happening moments in the lore You'll be able to design the protagonist Designing the monsters enemies such as Zombies, Skeletons, Vampires and Frankenstein-like creature etc. Working on a comic for the game. Texture Artist: You'll as a artist you should be talented and experienced with the Source engine before You'll should be friendly, enthusiastic and be part of the team, being respectful to each other and encourage. Someone who is suitable for the project with free time (not only everyday, we'll always like to encourage you and take your time!) Have a knowledge on the horror genre You'll must send one of your previous work of what you've done so far Be able to work on religious, european and spooky style textures Working on the characters/protagonist textures Working on the items textures such as Flashlight and Bottle. Working on the weapons textures Working on the enemies textures Working on the player model textures Making some skybox textures for the game 3D Modeler: Be proficient in Blender, Maya or any modeling software you'll must be familiar with the Source engine before. You'll should be friendly, enthusiastic and be part of the team, being respectful to each other and encourage. Someone who is suitable for the project with free time (not only everyday, we'll always like to encourage you and take your time!) Have a knowledge on the horror genre. You'll must send one of your previous work of what you've done so far. Modeling the weapons such as (Melee, Pistol, SMG and Assault Rifle) Modeling on religious props like Statues, Coffin, Mausoleum and Cross. Modeling on props village-setting, like cart villager, scarecrow and crates trade. Modeling the items props such as Flashlight and Bottle. You'll should be able to work on vehicles, trains, monastery/hospital and industrial props model. Modeling the characters and the protagonist. Modeling the enemies such as Zombies, Skeletons, Vampires, Zombies villager and Frankenstein-like creature. Programmer/Web Designer: Must be skilled with C++ and be familiar with the Source engine before Someone who is suitable for the project with free time (not only everyday, we'll always like to encourage you and take your time!) You'll should be friendly, enthusiastic and be part of the team, being respectful to each other and encourage. Have a knowledge on the horror genre You'll must send one of your previous work of what you've done so far. Be prepared for general programming task for development, bug fixing. You'll should make a source SDK tool for the game, adding the entities, NPC, props etc the engine. will be more supportive, unique change and new stuff that will be added with interesting feature. Working on improvement Source engine's water physic, skybox improvement and realistic lighting. You'll should be make to make a Discord rich presence for the game and it's Hammer editor. Be prepared for general programming tasks in participation of development and bug-fixing. Be able to participate in working of updating builds, patches and more, to make it more playable posting patch notes for the news. Working on a HUD but it need to be very focused on survival-horror themed. Working on the main menu and it's chapter. Working on gameplay features very much inspired by L4D, They Hunger, House Of The Dead and more. Working on the riding vehicles system You'll be able to create a weapon selection for the game when the player pick up a weapon. Developing the coop mode for the game As you are a Web Designer you'll need to make a site for our game which it mean that you'll need to make: Forums Official blogs Adding a social media section such as YouTube and Twitter to keep our news. Making a media section for the game Working on the announcements and news about the game Making a section for the Comic You'll should need to make a wiki for the game for official know and stuff like that. Animator: Be experienced with making animations and must be talented. You'll should be friendly, enthusiastic and be part of the team, being respectful to each other and encourage. Someone who is suitable for the project with free time (not only everyday, we'll always like to encourage you and take your time!) You'll must send one of your previous work of what you've done so far. Have a knowledge on the horror genre You'll should be able to work on the weapon's animation when they shoot and re-loading it need to be detailed and accurate. Animating the player's hand Be able to work on the characters movement and the protagonist movement Be able to work on the enemies movement and attack Working on the vehicles animation such as the Train. We have level designers in our team and we are still looking for more talented mapper! We are looking for more talented level designers who can help us for the project Be experienced with the Source engine before with a 4 or 5 year experience Knowledge on the horror Someone who is suitable for the project with free time (not only everyday, we'll always like to encourage you and take your time!) Working on map setting like Village, Cemetery, Countryside, Farmer land and more for each chapters in the game. Lead a level designer position to help each mappers on the project, supporting em and give em feedback. Friendly and enthusiastic person to support our team, working together and being respectable to each other. Fully knowledge about time-lapse of the Source Engine maps build progress You must be able to make well-constructed maps layout Engaging scenario on the maps that will be fun to play with it Optimizing every maps, file size, compiling etc. Map must be environmental, colorful and beautiful. Addition: I'll would like to tell we are trying to make the best spooky fps game you'll never seen in your life this is a dream project I've always to do. To Apply The job is unpaid Send one of your work at [email protected] We'll talk about the project in private and we'll invite you to our discord server
  2. So since, E3 it is coming what's your prediction of upcoming games will show in E3?
  3. Has UE5 have vr support yet? That would be cool ngl
  4. Poofoge

    Corona Virus

    my parent got vaccined last weekend ago
  5. Hello everyone, this is ''Poof" the leader of Team Brotherhood and currently working on a game project for the Source Engine and searching for a team to work on the project so far this is a dream project idea I've always wanted to make it happen I've been working on this project since last year. ============================================================================ First of all, what it is the project about? Eater it is a game survival horror-FPS and it is inspired by the classics Romero's zombies, Resident-Evil, Silent Hill etc our goal is to make to reviving the nostalgic survival horror-ish experience and having a spooky-atmosphere focused Gameplay/style and how it work: Basically the gameplay work inspired a lot to Romero's Zombie, They Hunger, Resident-Evil etc. The game it is set in America with a ongoing zombie outbreak that just suddenly came in America the gameplay would work as like the classic Romero's zombie, They Hunger etc. Team needed So far I'm in needed of a team (obviously that's why the title named) looking for gamedevs to talk, making a welcomed atmosphere team and being friend together and make our goal's dream, doing exciting ideas, sharing our interests, playing togethers and whatever in general! we are not mainly a game dev studio just because we focused on games we are more a welcomed community. ===================================================================================== Level designers: you'll be able to make some levels (it must be spooky-focused) for the game and you must be, familied with the Source engine and Hammer's editor itself Modelers: you'll be able to create those stuff such Items (Supplies also including crates, Bottle Water, Flashlight etc) Weapons (Pistols, SMGs , Rifles, Shotguns etc) Characters (Playermodel, NPCS, Enemies etc) Props (Cars, junks etc) Musicians: you'll be basically working on the OST for the game, it need to be horror-focused, eerie-focused and action-focused Sound designer/VA: you'll be able to make sounds for the weapons, voicing the characters, enemies etc Programmers/UI artist: you'll be able to create a HUD (Survival and horror-themed) for the game, working on some features, gameplay's system work etc Graphic designers: you'll be able to create some posters, logos etc for our game project and make it into a cool horror-looking style Texture artists: you'll be able to work on the textures models, textures wall etc Animators: working on the animation 's character models, weapons, NPCS etc ============================================================== to apply If you are interested please DM us or send us a email at [email protected] and send one of your works!
  6. Hi everyone, I'm poof I'm working on a very interesting project if you guys like to hear it! We are working on a Horror-FPS SP (SDK 2013 SP game for the source engine) If you are interested to join the project, DM me!
  7. I'm working on some level stuffs for my game project in the Source engine
  8. Hello I'm poof and I'm currently in need some help for a Huge project I'm working on (SDK 2013 SP) What is the project? We are working on a Survival Horror-FPS SP project for the source engine What I am looking for? Level designer: you must have a knowledge with hammer editor Modeller: You must create the weapons, props/character etc Texture artist: you'll be able to create some texture from it Animator: you'll be able to work on the npc animating and etc Programmer: you must create a HUD, working on the main menu selection and other stuff Graphic Designer: I'm looking for a graphic designer that could make a logo for it and a poster Audio/Sound designer: you'll be able to create some weapon sound effect and other stuff! Musician: working on the musics Concept artist: working on the art character and etc If you are interested please DM me and send one of your works
  9. It is me or the new Alien game give me that vibes from the dissapointed fps Alien
  10. Life has been good and stressing so far, some complicated irl stuff and playing game (like CSGO etc) and workin on my own game
  11. Hello I'm poof and I'm currently looking for level designer, mapper, modeller and etc for a project I'm currently working on. What is the project? We are working on a Scifi-Horror & action MP FPS project for the source engine. What I am looking for? Level designer: you must have a knowledge with hammer editor Modeller: You must create the weapons, props/character etc Texture artist: you'll be able to create some texture from it Animator: you'll be able to work on the npc animating and etc Programmer: you must create a HUD, working on the main menu selection and other stuff Graphic Designer: I'm looking for a graphic designer that could make a logo for it and a poster Audio/Sound designer: you'll be able to create some weapon sound effect and other stuff! Musician: working on the musics Concept artist: working on the art character and etc If you are interested please DM me or send me a friend request on discord Poof#4274 or add me on steam!
  12. Hey guys i'm poof, i'm currently working on a half life 2 mod named ''Radiation'' based after the black mesa incident and the end of seven hour war (which is would be themed) you're playing as one of the hecu's shepard follower and join the resistance the mod will be using Source SDK singleplayer 2013 btw. Mapper: have a good skills and knowledge on Hammer's to make map for the mod (underground,canal,combat zone,infested-zombie town and forest) Programmer: code and modify a custom hud with, the color green and yellow (fast hud) and a symbol for the heart. Modeller: For proposing to make weapons,new ennemy. playtester: Playtesting the mod,make analyze and make the gameplay uncomfortable Musicians: we need musicians for our mod Animator: to animate the weapons. Sound Designer/voice actor: Making sound that's a mix of radio and combine-ish and voicing the character. concept artist: drawing the character design and it's protagonist if you are interested please PM me, and my discord is Poof#4274
  13. Hey everyone, I'm currently making a source project re imaginated they hunger. Looking forward: experienced mapper and other. Mapper: Able to recreate the og map in source (hammer editor) and must have a knowledge on they hunger. Modeller: must recreate the weapons, npc and etc. Texture artist: you'll be able to create some Texture for us. If you are interested pls dm me
×
×
  • Create New...