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Jake Stegmeier

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  1. Like
    Jake Stegmeier got a reaction from Soldat Du Christ in Jacob Stegmeier | Multiplayer Level Designer   
    https://jakestegmeier.wixsite.com/portfolio
    Hi, I'm a recent graduate from Arizona State University, in the process of applying for level designer jobs.
    My portfolio is entirely of mod work for the Halo Franchise, and much of my work has seen success in online matchmaking.
    Any feedback on format, content, organization, tech, etc.. is welcome. I'd like to make it as best as I can
     
    Also I'm open to opportunities  if anyone has any leads
  2. Like
    Jake Stegmeier reacted to Puddy in Jacob Stegmeier | Multiplayer Level Designer   
    It would not be a company policy or anything (like a checklist) - but look at it this way, if a recruiter sees that and gets the sense that your portfolio is very junior, which it is since it doesn't contain any professional experience, they might quickly skim past your portfolio if other candidates are more senior. Don't give them a reason to overlook you unnecessarily. Let them at least soak in your portfolio a bit first before they make a decision.
  3. Like
    Jake Stegmeier got a reaction from JollyHolly in Jacob Stegmeier | Multiplayer Level Designer   
    @Puddy 
    @JollyHolly
     
    Thanks for the detailed feedback guys! I ended up giving the site a significant makeover based on a lot of your notes. It should be a lot easier to navigate now and find my contact information.
    It now opens on the portfolio. The buttons and titles are attached to their entries clearer.
    Email and my name have been included in the header to be seen on any page on the site at any time.
    Killed the background in portfolio to make the pictures pop 
    Cut down on a bit of text in the about page
    And I even rearranged some things in each of the entries.
    @Puddy Do companies actually filter out applicants if they haven't paid for their domain? Like if something says .wixsite.com. I hadn't heard of that before?
     
  4. Like
    Jake Stegmeier reacted to Puddy in Jacob Stegmeier | Multiplayer Level Designer   
    Heyo!
    Some quick thoughts:
    Before you apply for jobs, be sure to pay for Wix - don't get filtered arbitrarily Your portfolio should be your home page, you can have an about page with text/CV Your email should be immediately visible on your portfolio  Your portfolio has a background image with contrasting brightness, make it a plain background and let your images pop The separation between your portfolio entries is a bit vague, does the text belong to the image below or above it? Bunch up your image and text more clearly and let the page have some space between each entry This is a bit subjective but I think your portfolio entries are a bit too "big" and zoomed in, lots of scrolling involved Hope it helps
    Puddy
  5. Like
    Jake Stegmeier reacted to JollyHolly in Jacob Stegmeier | Multiplayer Level Designer   
    Heya jake!
    Best of luck with finding a job in the industry! I have some feedback, but do keep in mind that they come from a junior level designer and should therefore not be overvalued!
    The first point is that your introduction page should not be the home page, rather, i would make your content the homepage, and instead creating an "about me" tab. This will make your content more accessible. And those who are curious about you then have a well presented option to find out more.
    secondly, i would probably cut back on a lot of the text presented in the introduction. Personaly, saying that you've always wanted to make games is a bit "sterotypical" and to me rings a bit fale (even tho its not the case) I would also be careful to present Level design philosophy as there is a chance that it does not ring well with whoever is trying to hire you (their studio may create different type of games, with other philosofies etc) , or you may sound a bit "know it all". However, maybe you know where you are going, and therefore know that what you are saying will increase your likelyhood of getting a job, just know that it might be limiting you. 
    If you do keep it, i would change "i believe" to i think, as that is a rational statement,  you wont come sound naive or arrogant. 
    it is a bit irritating that the enter button is below the banner, as it is easy to misunderstand which picture belongs to which picture.
    I like how you present the information on the actual page. Pictures are great and espescially those showing the layout, however i came a cross some which are a bit heavy on text. 
    Also, to the pages which does not have picture etc of main feature, i would add. 
    Finally, there is a lot of scrolling. Consider making your content page a bit more compact, altho this might be that i am on a laptop and being nitpicky. 
    I also like that i can download your content. 
    best of luck! 
     
     
  6. Awesome
    Jake Stegmeier got a reaction from a Chunk in Jacob Stegmeier | Multiplayer Level Designer   
    https://jakestegmeier.wixsite.com/portfolio
    Hi, I'm a recent graduate from Arizona State University, in the process of applying for level designer jobs.
    My portfolio is entirely of mod work for the Halo Franchise, and much of my work has seen success in online matchmaking.
    Any feedback on format, content, organization, tech, etc.. is welcome. I'd like to make it as best as I can
     
    Also I'm open to opportunities  if anyone has any leads
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