Hi, playtested once so wanted to give a bit of feedback.
B was okay, Timing for Ts was too quick however but could be mollied off easily for CTs.
A I don't like at all as T when you get out of the tight choke you're exposed to a huge open area with a ton of cover for CTs. No chance to clear most of it and if you do they could still be hiding on site. I would move where A site is and/or a major rework.
Mid is probably my least favorite part. You're exposed to a ton of angles again where you can't clear any of them one by one without being exposed to a lot of other ones, this goes for both sides.
CT B peek to mid feels unnatural and you're just suddenly out peeking everything.
All the tiles shouldnt have clipping on them, getting stuck on them sucks.
Cool theme but I don't think the map is quite there yet.